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Xc Dev

  • 127 installs
  • Updated July 25, 2026
  • yjmeqt/xc-dev

Helps with ai & agent building tasks.

About

xc-dev is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

  • xc-dev
  • AI & Agent Building
  • AI-coding skill

Xc Dev by the numbers

  • 127 all-time installs (skills.sh)
  • +21 installs in the week ending Jul 28, 2026 (Skillselion tracking)
  • Ranked #3,734 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Jul 28, 2026 (Skillselion catalog sync)
npx skills add https://github.com/yjmeqt/xc-dev --skill xc-dev

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Listed on Skillselion
Installs127
Last updatedJuly 25, 2026
Repositoryyjmeqt/xc-dev

What it does

Helps with ai & agent building tasks.

Files

SKILL.mdMarkdownGitHub ↗

xc-dev

xc-dev is a Rust task runner for Xcode projects. It reads .xc-dev/project.toml, .xc-dev/simulator.toml, and .xc-dev/tasks.toml and runs named tasks (build, run, test, test-package, …) with {{scheme}} / {{bundle_id}} / {{sim_id}} / {{derived_data}} / {{git_branch}} substituted in.

When to use this skill

Activate when all of these are true:

  • The user is doing iOS / Xcode work (build, run, test, install, launch, archive, log

stream, etc.).

  • The project has a .xc-dev/ directory anywhere up from cwd (run

ls -d .xc-dev 2>/dev/null or walk up; an existing tasks.toml is the dispositive signal).

Do not use this skill — fall back to generic Xcode tooling — when:

  • The project has no .xc-dev/ and the user isn't asking to set one up.

Discovery first

Before assuming task names, list them:

xc-dev               # bare form is shorthand for `xc-dev :list`
xc-dev :list

For variables (scheme, bundle id, sim id, derived data path, git branch, …):

xc-dev :get scheme
xc-dev :get bundle_id
xc-dev :get sim_id
xc-dev :get derived_data
xc-dev :get sim.ipad.id      # qualified, non-default sim
xc-dev :get git_branch

To sanity-check the config and every task's variable references:

xc-dev :doctor

Running tasks

xc-dev build
xc-dev build Release           # positional override of `args = ["config=Debug"]`
xc-dev test-package Networking
xc-dev -v build                # echo expanded command to stderr (handy for debugging)

Exit codes:

  • 0 — success
  • 1 — task error (config invalid, command failed, variable unresolved, …)
  • 2 — CLI parse error (unknown built-in, missing flag value, …)

When the task you need doesn't exist

Prefer adding a task to `.xc-dev/tasks.toml` rather than constructing an xcodebuild invocation yourself. Two reasons:

1. The next person doing the same thing will benefit from the task being there. 2. The variables are already wired up — {{scheme}}, {{derived_data}}, etc. all resolve correctly, so you don't have to re-derive them.

Show the user the proposed task and ask before editing.

Built-in verbs (cheat sheet)

VerbWhat
xc-dev :proj initScaffold .xc-dev/ (autodetects scheme/bundle_id via xcodebuild)
xc-dev :listList all tasks with their desc
xc-dev :get <key>Print one variable
xc-dev :doctorSanity-check config + every task's vars + depends

Common patterns

Boot + launch the default sim:

xc-dev run     # if the user has set up the example `run` task
# else manually:
xcrun simctl boot $(xc-dev :get sim_id) 2>/dev/null || true
xcrun simctl install $(xc-dev :get sim_id) $(xc-dev :get app_path)
xcrun simctl launch $(xc-dev :get sim_id) $(xc-dev :get bundle_id)

Inspect the app bundle that the build produced:

ls "$(xc-dev :get app_path)"

Per-worktree DerivedData:

{{derived_data}} defaults to {{xc_dev_dir}}/DerivedData, so each git worktree has its own build cache and they don't fight each other.

Reference docs

If you need more detail than this skill provides, point the user at:

  • crates/xc-dev/docs/tasks.md — full Task DSL reference
  • crates/xc-dev/docs/variables.md — every built-in variable + resolution order
  • crates/xc-dev/docs/config.md — TOML schemas
  • crates/xc-dev/docs/examples.md — example task recipes

Relationship to other skills

  • `xcodebuildmcp-cli` — reserved for UI automation, log streaming, and interactive

debugging that xc-dev doesn't cover.

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