Plugin · Claude Code · Productivity

Andrewgazelka Mcsound

andrewgazelka-mcsound is a Claude Code plugin for the Build phase that adds Minecraft sound effects on Claude Code event hooks for audible agent notifications.

by andrewgazelka · github.com/andrewgazelka/mcsound

Hear Minecraft-style sound cues on Claude Code hooks so you know when the agent finishes, errors, or needs attention without staring at the terminal.

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Install

Add it to Claude Code

Install the plugin in Claude Code. One command, paste-ready.

Install the plugin
/plugin install andrewgazelka-mcsound@andrewgazelka/mcsound
Add to ClaudeUse the Agent APISkillselion is itself an MCP server - your agent can fetch this config directly.
Agent API

Built to be called by your agent

Skillselion is itself an MCP server. Your agent can pull this entry and a paste-ready install config straight from the API - no copy-paste.

Retrieve this entry with skillselion.get_details("plugin:andrewgazelka/mcsound") and the paste-ready config with skillselion.get_install_config("plugin:andrewgazelka/mcsound").

About

What it does

andrewgazelka-mcsound is a Claude Code plugin that plays Minecraft-style sound effects when configured hooks fire during agent sessions, giving solo builders audible feedback instead of watching the terminal continuously. While you implement features or run multi-step agent plans, distinct cues can signal completion, failures, or notable events so you can work in another tab or room and still notice when to return. The plugin sits in the utilities layer: it does not change model behavior or repository logic, only how you perceive Claude Code activity. Setup is oriented toward developers who already use Claude Code hooks and want a playful, high-signal notification channel compared with silent logs. Treat volume and event mapping as personal preference so sounds help focus rather than distract during deep work.

Highlights

  • Minecraft sound effects tied to Claude Code events via hooks
  • Audible notifications when agent lifecycle or tool events fire
  • Lightweight utilities plugin with one packaged plugin
  • Keywords: mcsound, minecraft, sounds, hooks, events, notifications

Why builders use it

Silent Claude Code sessions make it easy to miss when a long agent run finishes, fails, or hits an important hook while you are focused elsewhere.

Configured hooks trigger recognizable Minecraft sounds so you notice agent state changes without monitoring the IDE constantly.

At a glance

  • Type - Plugin in Productivity.
  • Adoption - 0 installs, 7 stars, 0 votes.

FAQ

Who is andrewgazelka-mcsound for?

Claude Code users who configure event hooks and want Minecraft-style audio cues when those hooks run during development.

When should I use andrewgazelka-mcsound?

When you run longer agent tasks in parallel with other work and need lightweight audible signals tied to Claude Code events.

How do I add andrewgazelka-mcsound to my agent?

Install the mcsound plugin from andrewgazelka/mcsound in Claude Code, then map sounds to the hook events documented in the repository.

Discussion

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