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Andrewgazelka Mcsound

  • 7 repo stars
  • Updated May 29, 2026
  • andrewgazelka/mcsound

andrewgazelka-mcsound is a Claude Code plugin that adds Minecraft sound effects on Claude Code event hooks for audible agent notifications.

About

andrewgazelka-mcsound is a Claude Code plugin that plays Minecraft-style sound effects when configured hooks fire during agent sessions, giving developers audible feedback instead of watching the terminal continuously. While you implement features or run multi-step agent plans, distinct cues can signal completion, failures, or notable events so you can work in another tab or room and still notice when to return. The plugin sits in the utilities layer: it does not change model behavior or repository logic, only how you perceive Claude Code activity. Setup is oriented toward developers who already use Claude Code hooks and want a playful, high-signal notification channel compared with silent logs. Treat volume and event mapping as personal preference so sounds help focus rather than distract during deep work.

  • Minecraft sound effects tied to Claude Code events via hooks
  • Audible notifications when agent lifecycle or tool events fire
  • Lightweight utilities plugin with one packaged plugin
  • Keywords: mcsound, minecraft, sounds, hooks, events, notifications

Andrewgazelka Mcsound by the numbers

  • Data as of Jul 7, 2026 (Skillselion catalog sync)
/plugin install andrewgazelka-mcsound@andrewgazelka/mcsound

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Listed on Skillselion
repo stars7
Last updatedMay 29, 2026
Repositoryandrewgazelka/mcsound

What it does

Hear Minecraft-style sound cues on Claude Code hooks so you know when the agent finishes, errors, or needs attention without staring at the terminal.

Who is it for?

Best when you live in Claude Code hooks and want fun, immediate audio feedback during local agent sessions.

Skip if: Shared open offices needing quiet defaults, headless CI-only setups, or teams that require formal monitoring dashboards instead of desktop sounds.

What you get

Configured hooks trigger recognizable Minecraft sounds so you notice agent state changes without monitoring the IDE constantly.

  • Minecraft sound playback on selected Claude Code hook events
  • Configurable event-to-sound mapping for agent sessions

Recommended Plugins

How it compares

Claude Code hook sound pack, not an MCP integration or production observability stack.

FAQ

Who is Andrewgazelka Mcsound for?

Claude Code users who configure event hooks and want Minecraft-style audio cues when those hooks run during development.

When should I use Andrewgazelka Mcsound?

When you run longer agent tasks in parallel with other work and need lightweight audible signals tied to Claude Code events.

How do I add Andrewgazelka Mcsound to my agent?

Install the mcsound plugin from andrewgazelka/mcsound in Claude Code, then map sounds to the hook events documented in the repository.

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