
Liquid Glass Design
- 6.6k installs
- 238k repo stars
- Updated August 5, 2026
- affaan-m/everything-claude-code
liquid-glass-design is an iOS 26 Liquid Glass implementation skill for SwiftUI, UIKit, and WidgetKit glass materials with morphing and interactivity.
About
The liquid-glass-design skill documents Apple's iOS 26 Liquid Glass design system for SwiftUI, UIKit, and WidgetKit. Liquid Glass is a dynamic material that blurs content behind it, reflects surrounding color and light, and reacts to touch or pointer input. Core SwiftUI patterns start with glassEffect on padded views, then customize regular variants with tint colors, interactive modifiers, and rect or capsule shapes. Button styles include glass and glassProminent for hierarchy. Performance guidance requires wrapping multiple glass views in GlassEffectContainer with spacing that controls merge distance and morphing behavior. Advanced patterns use glassEffectUnion with namespaces to blend sibling elements and glassEffectID for smooth appear and disappear transitions. Activate when updating apps to iOS 26 design language, replacing legacy blur materials, building glass toolbars or cards, or applying Liquid Glass effects to widgets. The skill covers migration from older material APIs and widget integration constraints for consistent glass presentation across Apple platforms.
- glassEffect modifier with regular tint, interactive, and custom rect or capsule shapes.
- Glass and glassProminent button styles for primary and secondary glass controls.
- GlassEffectContainer spacing controls merge distance and morphing between siblings.
- glassEffectUnion and glassEffectID enable united shapes and transition morphing.
- Covers SwiftUI, UIKit, and WidgetKit migration from legacy blur materials.
Liquid Glass Design by the numbers
- 6,599 all-time installs (skills.sh)
- +292 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #64 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
- Security screen: MEDIUM risk (skills.sh audit)
- Data as of Aug 5, 2026 (Skillselion catalog sync)
liquid-glass-design capabilities & compatibility
- Capabilities
- glasseffect customization · glass button styles · container merge spacing · union and morph transitions · widget glass integration
- Use cases
- ui design · frontend
What liquid-glass-design says it does
Always wrap multiple glass views in a container for performance and morphing
Building or updating apps for iOS 26+ with the new design language
npx skills add https://github.com/affaan-m/everything-claude-code --skill liquid-glass-designAdd your badge
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| Installs | 6.6k |
|---|---|
| repo stars | ★ 238k |
| Security audit | 3 / 3 scanners passed |
| Last updated | August 5, 2026 |
| Repository | affaan-m/everything-claude-code ↗ |
How do I implement Apple's Liquid Glass blur, reflection, and morphing effects correctly in SwiftUI and related Apple UI frameworks?
Implement iOS 26 Liquid Glass materials in SwiftUI, UIKit, and WidgetKit with blur, tint, morphing, and interactive glass controls.
Who is it for?
iOS developers adopting Liquid Glass in SwiftUI apps, toolbars, cards, and widgets for iOS 26 and later.
Skip if: Skip for web CSS glassmorphism, Android Material You, or backend API work unrelated to Apple UI frameworks.
When should I use this skill?
User builds iOS 26 glass UI, migrates blur materials, or needs GlassEffectContainer morphing patterns.
What you get
Production-ready glassEffect layouts with containers, unions, interactive tints, and morphing transitions aligned to iOS 26 design guidance.
- Liquid Glass UI components
- morphing transition implementations
By the numbers
- Covers 3 Apple frameworks: SwiftUI, UIKit, and WidgetKit
- Targets iOS 26+ Liquid Glass design system
Files
liquid-glass-design - 日本語翻訳進行中
このファイルの翻訳は実装中です。英語版は元のスキルファイルを参照してください。
詳細は:D:/tmp/everything-claude-code/skills/liquid-glass-design/SKILL.md
Related skills
Forks & variants (1)
Liquid Glass Design has 1 known copy in the catalog totaling 1.4k installs. They canonicalize to this original listing.
- affaan-m - 1.4k installs
How it compares
Choose liquid-glass-design over generic glassmorphism CSS or SwiftUI blur tutorials when implementing Apple's iOS 26-specific Liquid Glass APIs and morphing behaviors.
FAQ
What is the simplest Liquid Glass SwiftUI pattern?
Apply glassEffect to a padded view; default uses regular variant with capsule shape.
Why use GlassEffectContainer?
It improves performance and enables morphing when multiple glass elements sit near each other.
Which platforms does the skill cover?
SwiftUI, UIKit, and WidgetKit integration for iOS 26 Liquid Glass materials and transitions.
Is Liquid Glass Design safe to install?
skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.