
Playground
Generate a self-contained HTML playground with live preview controls and a copyable prompt output when a topic is too visual or structural for plain chat.
Overview
Playground is an agent skill most often used in Build (also Validate prototype and Idea discover) that creates self-contained interactive HTML playgrounds with live preview and copy-out prompts for visual or structural e
Install
npx skills add https://github.com/anthropics/claude-plugins-official --skill playgroundWhat is this skill?
- Self-contained single HTML file: controls, live preview, and prompt output with copy button
- Template modes include design-playground, data-explorer, concept-map, document-critique, diff-review, and code-map
- Use when input space is large, visual, or structural and hard to express as plain text
- User adjusts controls visually then copies the generated prompt back into the agent
- Playground Builder workflow: pick type, load matching template from templates/, then implement
- Six named template modes: design-playground, data-explorer, concept-map, document-critique, diff-review, code-map
Adoption & trust: 4.1k installs on skills.sh; 29.6k GitHub stars; 2/3 security scanners passed (skills.sh audits).
What problem does it solve?
You need to explore a large visual or structural design space but typing every combination into chat is slow and error-prone.
Who is it for?
Solo builders exploring UI layouts, query shapes, concept maps, or diff reviews who want a tactile UI that exports exact prompts.
Skip if: Teams that only need a quick textual answer with no interactive prototype, or products that require a multi-page hosted app instead of a single HTML artifact.
When should I use this skill?
User asks to make a playground, explorer, or interactive tool for a topic—especially when the input space is large, visual, or structural.
What do I get? / Deliverables
You ship a one-file interactive playground whose control settings compile into a copy-ready prompt you paste back into your coding agent.
- One self-contained HTML playground with controls, live preview, and copyable prompt output
- Template-selected structure from the Playground Builder catalog
- Generated prompt string ready to paste back into the agent session
Recommended Skills
Journey fit
Spans multiple journey phases - primary shelf plus alternate fits below.
Build frontend is the canonical shelf because the deliverable is a single-file interactive HTML explorer with controls, preview, and exportable prompts. Frontend fits the split-pane UI, client-side preview, and copy-to-clipboard prompt workflow the skill prescribes.
Where it fits
Map an unfamiliar problem domain with a concept-map playground before committing to a feature list.
Let stakeholders tune spacing and typography in a design-playground, then copy the winning prompt into implementation chat.
Ship a data-explorer HTML file for SQL or API query knobs ahead of wiring the real backend.
Use the diff-review template for line-by-line PR commentary during pre-merge review sessions.
How it compares
Use for a client-side prompt configurator HTML file, not for a React component library or a backend API integration skill.
Common Questions / FAQ
Who is playground for?
It is for solo and indie builders who think visually about design, data queries, documents, or diffs and want an HTML tool that outputs agent-ready prompts.
When should I use playground?
Use it in Validate when prototyping UX flows; in Build when crafting frontend explorers; in Idea when mapping scope or concepts; and whenever the user asks for an interactive playground, explorer, or visual tool for a topic.
Is playground safe to install?
It primarily generates local HTML without mandatory network calls, but review the Security Audits panel on this page before opening generated files that embed external assets or scripts.
SKILL.md
READMESKILL.md - Playground
# Playground Builder A playground is a self-contained HTML file with interactive controls on one side, a live preview on the other, and a prompt output at the bottom with a copy button. The user adjusts controls, explores visually, then copies the generated prompt back into Claude. ## When to use this skill When the user asks for an interactive playground, explorer, or visual tool for a topic — especially when the input space is large, visual, or structural and hard to express as plain text. ## How to use this skill 1. **Identify the playground type** from the user's request 2. **Load the matching template** from `templates/`: - `templates/design-playground.md` — Visual design decisions (components, layouts, spacing, color, typography) - `templates/data-explorer.md` — Data and query building (SQL, APIs, pipelines, regex) - `templates/concept-map.md` — Learning and exploration (concept maps, knowledge gaps, scope mapping) - `templates/document-critique.md` — Document review (suggestions with approve/reject/comment workflow) - `templates/diff-review.md` — Code review (git diffs, commits, PRs with line-by-line commenting) - `templates/code-map.md` — Codebase architecture (component relationships, data flow, layer diagrams) 3. **Follow the template** to build the playground. If the topic doesn't fit any template cleanly, use the one closest and adapt. 4. **Open in browser.** After writing the HTML file, run `open <filename>.html` to launch it in the user's default browser. ## Core requirements (every playground) - **Single HTML file.** Inline all CSS and JS. No external dependencies. - **Live preview.** Updates instantly on every control change. No "Apply" button. - **Prompt output.** Natural language, not a value dump. Only mentions non-default choices. Includes enough context to act on without seeing the playground. Updates live. - **Copy button.** Clipboard copy with brief "Copied!" feedback. - **Sensible defaults + presets.** Looks good on first load. Include 3-5 named presets that snap all controls to a cohesive combination. - **Dark theme.** System font for UI, monospace for code/values. Minimal chrome. ## State management pattern Keep a single state object. Every control writes to it, every render reads from it. ```javascript const state = { /* all configurable values */ }; function updateAll() { renderPreview(); // update the visual updatePrompt(); // rebuild the prompt text } // Every control calls updateAll() on change ``` ## Prompt output pattern ```javascript function updatePrompt() { const parts = []; // Only mention non-default values if (state.borderRadius !== DEFAULTS.borderRadius) { parts.push(`border-radius of ${state.borderRadius}px`); } // Use qualitative language alongside numbers if (state.shadowBlur > 16) parts.push('a pronounced shadow'); else if (state.shadowBlur > 0) parts.push('a subtle shadow'); prompt.textContent = `Update the card to use ${parts.join(', ')}.`; } ``` ## Common mistakes to avoid - Prompt output is just a value dump → write it as a natural instruction - Too many controls at once → group by concern, hide advanced in a collapsible section - Preview doesn't update instantly → every control change must trigger immediate re-render - No defaults or presets → starts empty or broken on load - External dependencies → if CDN is down, playground is dead - Prompt lacks context → include enough that it's actionable without the playground # Data Explorer Template Use this template when the playground is about data queries, APIs, pipelines, or structured configuration: SQL builders, API designers, regex builders, pipeline visuals, cron s