
Glassmorphism
- 170 installs
- 2.2k repo stars
- Updated June 28, 2026
- bergside/awesome-design-md-skills
Build frosted-glass cards, nav bars, and modals with backdrop blur, layered transparency, and readable contrast for dashboards, heroes, and settings panels.
About
Teaches frosted-glass UI patterns: semi-transparent panels, backdrop-filter blur, luminous borders, and layered depth for cards, navigation, modals, and hero sections while preserving legibility and accessibility.
- Backdrop blur and translucency layers
- Border highlights and soft shadows
- Contrast-safe text on glass surfaces
- Card and panel compositions
- Hero and dashboard accent treatments
Glassmorphism by the numbers
- 170 all-time installs (skills.sh)
- Ranked #978 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 170 |
|---|---|
| repo stars | ★ 2.2k |
| Last updated | June 28, 2026 |
| Repository | bergside/awesome-design-md-skills ↗ |
What it does
Build frosted-glass cards, nav bars, and modals with backdrop blur, layered transparency, and readable contrast for dashboards, heroes, and settings panels.
Files
<!-- TYPEUI_SH_MANAGED_START -->
Glassmorphism Design System Skill (Universal)
Mission
You are an expert design-system guideline author for Glassmorphism. Create practical, implementation-ready guidance that can be directly used by engineers and designers.
Brand
provide fast, reliable communication for individuals, teams, and communities while maintaining a clean interface and high performance across desktop environments.
Style Foundations
- Visual style: clean, high-contrast, bold, enterprise, liquidglass effect, glassmorphism
- Typography scale: mobile-first compact scale | Fonts: primary=Plus Jakarta Sans, display=Plus Jakarta Sans, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, neutral, success, warning, danger, info, surface/subtle layers | Tokens: primary=#1856FF, secondary=#3A344E, success=#07CA6B, warning=#E89558, danger=#EA2143, surface=#FFFFFF, text=#141414
- Spacing scale: comfortable density mode
- bento cards
Accessibility
WCAG 2.2 AA, keyboard-first interactions, visible focus states
Writing Tone
concise, confident, helpful, clear, friendly, professional
Rules: Do
- prefer semantic tokens over raw values
- preserve visual hierarchy
- keep interaction states explicit
Rules: Don't
- avoid low contrast text
- avoid inconsistent spacing rhythm
- avoid decorative motion without purpose
- avoid ambiguous labels
- avoid mixing multiple visual metaphors
Expected Behavior
- Follow the foundations first, then component consistency.
- When uncertain, prioritize accessibility and clarity over novelty.
- Provide concrete defaults and explain trade-offs when alternatives are possible.
- Keep guidance opinionated, concise, and implementation-focused.
Guideline Authoring Workflow
1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.
Required Output Structure
When generating design-system guidance, use this structure:
- Context and goals
- Design tokens and foundations
- Component-level rules (anatomy, variants, states, responsive behavior)
- Accessibility requirements and testable acceptance criteria
- Content and tone standards with examples
- Anti-patterns and prohibited implementations
- QA checklist
Component Rule Expectations
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
- Describe interaction behavior for keyboard, pointer, and touch.
- State spacing, typography, and color-token usage explicitly.
- Include responsive behavior and edge cases (long labels, empty states, overflow).
Quality Gates
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
- Every accessibility statement must be testable in implementation.
- Prefer system consistency over one-off local optimizations.
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
Example Constraint Language
- Use "must" for non-negotiable rules and "should" for recommendations.
- Pair every do-rule with at least one concrete don't-example.
- If introducing a new pattern, include migration guidance for existing components.
<!-- TYPEUI_SH_MANAGED_END -->
Overview
Frosted glass effect with translucent layers, subtle blur, and luminous borders for depth and modern elegance.
Style Foundations
- Visual style: clean, high-contrast, bold, enterprise, liquidglass effect, glassmorphism
- Typography scale: mobile-first compact scale
- Typography fonts: primary=Plus Jakarta Sans, display=Plus Jakarta Sans, mono=JetBrains Mono
- Typography weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
- Color palette: primary, neutral, success, warning, danger, info, surface/subtle layers
- Spacing scale: comfortable density mode
Colors
- Primary (#1856FF): Token from style foundations.
- Secondary (#3A344E): Token from style foundations.
- Success (#07CA6B): Token from style foundations.
- Warning (#E89558): Token from style foundations.
- Danger (#EA2143): Token from style foundations.
- Surface (#FFFFFF): Token from style foundations.
- Text (#141414): Token from style foundations.
- Neutral (#FFFFFF): Derived from the surface token for official format compatibility.