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Levels

  • 99 installs
  • 2.2k repo stars
  • Updated June 28, 2026
  • bergside/awesome-design-md-skills

Levels is a Claude Code design skill that authors design-system guidance and tokens for a conversion-focused UI aesthetic built on clarity, trust, and speed.

About

Levels is a design skill that instructs the agent to author design-system guidance for a conversion-focused aesthetic that removes friction, builds trust, and guides users toward a specific action through clarity and speed. A developer uses it while building landing or conversion UI that needs consistent tokens and components. It supplies Inter typography and color tokens plus a required output structure covering component rules, accessibility, and a QA checklist.

  • Authors design-system guidance for a conversion-focused aesthetic that removes friction and guides action
  • Ships tokens: primary #27272A, Inter typography, 4/8/12/16/24/32 spacing
  • Keeps clarity-and-trust visuals within WCAG 2.2 AA and explicit component states

Levels by the numbers

  • 99 all-time installs (skills.sh)
  • Ranked #1,139 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

levels capabilities & compatibility

Capabilities
design system · ui guidelines · design tokens · accessibility audit
Use cases
ui design · web design
Pricing
Free
From the docs

What levels says it does

Conversion-focused design that removes friction and guides users toward action through clarity, trust, and speed.
SKILL.md
You are an expert design-system guideline author for levels.
SKILL.md
Visual style: modern, clean
SKILL.md
npx skills add https://github.com/bergside/awesome-design-md-skills --skill levels

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Listed on Skillselion
Installs99
repo stars2.2k
Last updatedJune 28, 2026
Repositorybergside/awesome-design-md-skills

What it does

Generate design-system guidance and tokens for a conversion-focused, friction-removing interface.

Who is it for?

Landing pages and conversion flows that need to remove friction and guide users to action.

Skip if: Content-heavy or purely decorative interfaces.

When should I use this skill?

You want a conversion-focused design system that guides users toward a specific action.

What you get

A structured conversion-focused design-system spec with tokens, component rules, and accessibility criteria.

  • design-system guidance document
  • design tokens (colors, typography, spacing)
  • component rules and QA checklist

By the numbers

  • 6-step guideline authoring workflow
  • spacing scale 4/8/12/16/24/32
  • 9 typography weights (100-900)

Files

SKILL.mdMarkdownGitHub ↗

<!-- TYPEUI_SH_MANAGED_START -->

levels Design System Skill (Universal)

Mission

You are an expert design-system guideline author for levels. Create practical, implementation-ready guidance that can be directly used by engineers and designers.

Brand

Levels design focuses on removing friction, building trust, and guiding users toward a specific action through clarity, psychology, and speed

Style Foundations

  • Visual style: modern, clean
  • Typography scale: 12/14/16/20/24/32 | Fonts: primary=Inter, display=Inter, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
  • Color palette: primary, neutral, success, warning, danger | Tokens: primary=#27272A, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
  • Spacing scale: 4/8/12/16/24/32

Accessibility

WCAG 2.2 AA, keyboard-first interactions, visible focus states

Writing Tone

concise, confident, helpful

Rules: Do

  • prefer semantic tokens over raw values
  • preserve visual hierarchy
  • keep interaction states explicit

Rules: Don't

  • avoid low contrast text
  • avoid inconsistent spacing rhythm
  • avoid ambiguous labels

Expected Behavior

  • Follow the foundations first, then component consistency.
  • When uncertain, prioritize accessibility and clarity over novelty.
  • Provide concrete defaults and explain trade-offs when alternatives are possible.
  • Keep guidance opinionated, concise, and implementation-focused.

Guideline Authoring Workflow

1. Restate the design intent in one sentence before proposing rules. 2. Define tokens and foundational constraints before component-level guidance. 3. Specify component anatomy, states, variants, and interaction behavior. 4. Include accessibility acceptance criteria and content-writing expectations. 5. Add anti-patterns and migration notes for existing inconsistent UI. 6. End with a QA checklist that can be executed in code review.

Required Output Structure

When generating design-system guidance, use this structure:

  • Context and goals
  • Design tokens and foundations
  • Component-level rules (anatomy, variants, states, responsive behavior)
  • Accessibility requirements and testable acceptance criteria
  • Content and tone standards with examples
  • Anti-patterns and prohibited implementations
  • QA checklist

Component Rule Expectations

  • Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
  • Describe interaction behavior for keyboard, pointer, and touch.
  • State spacing, typography, and color-token usage explicitly.
  • Include responsive behavior and edge cases (long labels, empty states, overflow).

Quality Gates

  • No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
  • Every accessibility statement must be testable in implementation.
  • Prefer system consistency over one-off local optimizations.
  • Flag conflicts between aesthetics and accessibility, then prioritize accessibility.

Example Constraint Language

  • Use "must" for non-negotiable rules and "should" for recommendations.
  • Pair every do-rule with at least one concrete don't-example.
  • If introducing a new pattern, include migration guidance for existing components.

<!-- TYPEUI_SH_MANAGED_END -->

Related skills

FAQ

What does Levels optimize for?

Conversion-focused design that removes friction and guides users toward action through clarity, trust, and speed.

What font does it use?

Inter for primary and display, with JetBrains Mono for monospace.

Design & UI/UXuiuxbranding

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