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Video Motion Graphics

  • 1.5k installs
  • 63 repo stars
  • Updated December 30, 2025
  • dylantarre/animation-principles

video-motion-graphics is an agent skill for create after effects and premiere motion graphics, titles, and explainer compositions.

About

The video-motion-graphics skill is designed for create After Effects and Premiere motion graphics, titles, and explainer compositions. Video Motion Graphics Apply Disney's 12 animation principles to After Effects, Premiere Pro, and video motion design. Shape layers deform more naturally than pre-comps for organic squash. Invoke when the user creates After Effects compositions, video titles, or motion graphics.

  • Preview at final framerate.
  • Enable motion blur for fast motion.
  • Check timing at 1x speed, not RAM preview.
  • Account for broadcast safe areas.
  • Test on target display format.

Video Motion Graphics by the numbers

  • 1,498 all-time installs (skills.sh)
  • +89 installs in the week ending Jul 29, 2026 (Skillselion tracking)
  • Ranked #188 of 1,337 Generative Media skills by installs in the Skillselion catalog
  • Security screen: MEDIUM risk (skills.sh audit)
  • Data as of Jul 30, 2026 (Skillselion catalog sync)
At a glance

video-motion-graphics capabilities & compatibility

Capabilities
preview at final framerate · enable motion blur for fast motion · check timing at 1x speed, not ram preview · account for broadcast safe areas
Use cases
frontend
From the docs

What video-motion-graphics says it does

Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.
SKILL.md
Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.
SKILL.md
npx skills add https://github.com/dylantarre/animation-principles --skill video-motion-graphics

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Listed on Skillselion
Installs1.5k
repo stars63
Security audit3 / 3 scanners passed
Last updatedDecember 30, 2025
Repositorydylantarre/animation-principles

How do I create after effects and premiere motion graphics, titles, and explainer compositions?

Create After Effects and Premiere motion graphics, titles, and explainer compositions.

Who is it for?

Motion designers building broadcast titles and explainer video graphics.

Skip if: Skip for real-time game engine animation without AE or Premiere scope.

When should I use this skill?

User creates After Effects compositions, video titles, or motion graphics.

What you get

Completed video-motion-graphics workflow with documented commands, files, and expected deliverables.

  • principle-mapped keyframe plans
  • expression configurations
  • staged motion compositions

By the numbers

  • Covers Disney's 12 animation principles with motion-graphics implementations
  • Targets 2 Adobe video tools: After Effects and Premiere Pro

Files

SKILL.mdMarkdownGitHub ↗

Video Motion Graphics

Apply Disney's 12 animation principles to After Effects, Premiere Pro, and video motion design.

Quick Reference

PrincipleMotion Graphics Implementation
Squash & StretchOvershoot expressions, elastic motion
AnticipationPre-movement, wind-up keyframes
StagingComposition, depth, focus pulls
Straight Ahead / Pose to PoseFrame-by-frame vs keyframe animation
Follow Through / OverlappingDelayed layers, expression lag
Slow In / Slow OutGraph editor curves, easing
ArcMotion paths, rotation follows path
Secondary ActionEnvironment response, particle systems
Timing24/30/60fps considerations
ExaggerationScale beyond reality, dramatic motion
Solid DrawingZ-space, 3D consistency, parallax
AppealSmooth, professional, emotionally resonant

Principle Applications

Squash & Stretch: Use scale property with different X/Y values. Overshoot expressions create elastic motion. Shape layers deform more naturally than pre-comps for organic squash.

Anticipation: Add 2-4 frames of reverse motion before primary action. Wind-up for reveals—slight scale down before scale up. Position anticipation: move opposite direction first.

Staging: Use depth of field to direct focus. Vignettes frame important content. Motion blur on secondary elements. Composition leads eye to focal point.

Straight Ahead vs Pose to Pose: Traditional frame-by-frame for character animation. Keyframe-based for graphic animation. Most motion graphics are pose-to-pose with expression refinement.

Follow Through & Overlapping: Use valueAtTime() expressions for lag. Stagger layer animation with offset. Secondary elements continue 4-8 frames past primary stop. Parent/child relationships with delayed response.

Slow In / Slow Out: Master the Graph Editor—never use linear keyframes. Easy Ease is starting point, customize curves. Bezier handles control acceleration. Speed graph shows velocity.

Arc: Enable motion path editing. Auto-orient rotation to path. Add roving keyframes for smooth arcs. Natural motion rarely travels in straight lines.

Secondary Action: Particles respond to primary motion. Shadows and reflections follow. Background elements shift with parallax. Audio waveforms drive visual elements.

Timing: 24fps: Cinematic feel, motion blur essential. 30fps: Broadcast standard, smoother. 60fps: Digital-first, very smooth. Hold frames (2s, 3s) for stylized timing.

Exaggeration: Motion graphics can push further than reality. Scale overshoots to 120-150%. Rotation extends past final. Color and effects can punctuate exaggeration.

Solid Drawing: 3D layers maintain spatial consistency. Parallax creates depth hierarchy. Consistent light direction across elements. Z-positioning creates believable space.

Appeal: Smooth interpolation, no jarring cuts. Color grading unifies composition. Typography has weight and personality. Motion feels intentional and professional.

After Effects Techniques

Overshoot Expression

// Apply to any property for elastic overshoot
freq = 3;
decay = 5;
n = 0;
if (numKeys > 0) {
    n = nearestKey(time).index;
    if (key(n).time > time) n--;
}
if (n > 0) {
    t = time - key(n).time;
    amp = velocityAtTime(key(n).time - .001);
    w = freq * Math.PI * 2;
    value + amp * (Math.sin(t * w) / Math.exp(decay * t) / w);
} else {
    value;
}

Stagger Expression

// Apply delay based on layer index
delay = 0.1;
d = delay * (index - 1);
time - d;

Timing Reference

ElementDurationEasing
Text reveal15-25 framesEase out
Logo animation30-60 framesCustom curve
Transition10-20 framesEase in-out
Lower third in12-18 framesEase out
Lower third out8-12 framesEase in

Export Considerations

  • Preview at final framerate
  • Enable motion blur for fast motion
  • Check timing at 1x speed, not RAM preview
  • Account for broadcast safe areas
  • Test on target display format

Related skills

How it compares

Choose video-motion-graphics over generic CSS animation skills when composing principle-driven motion inside After Effects or Premiere Pro timelines.

FAQ

What does video-motion-graphics do?

Create After Effects and Premiere motion graphics, titles, and explainer compositions.

When should I use video-motion-graphics?

User creates After Effects compositions, video titles, or motion graphics.

Is video-motion-graphics safe to install?

Review the Security Audits panel on this page before installing in production.

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