
Idea Credibility Analyst
- 1 installs
- 1 repo stars
- Updated August 3, 2026
- fightzy/simple-skills
Stress-test a startup or feature idea with structured interviews, competitor research, and a clear continue, pivot, or stop call before you build.
About
Idea Credibility Analyst is an agent skill for developers who have a product, startup, feature, or workflow concept but not yet enough evidence to commit engineering time. It runs a disciplined clarification pass using a fixed interview order—who feels the pain, triggering moments, current workarounds, gaps, the MVP slice, switch/pay motivation, early distribution, and kill criteria—then researches lookalikes, community signal, and crowdedness. When markets look saturated, it inspects leaders and recurring complaints to surface differentiation risks. The output is a reasoned continue, pivot, or stop recommendation rather than a build plan, which keeps the skill aligned with the Idea phase: decide whether the opportunity deserves Validate work. It pairs well with agents in Claude Code, Cursor, or Codex when you want research rigor without prematurely writing specs or code.
- Eight-question interview playbook ordered to collapse uncertainty fastest (one primary question per turn).
- Researches similar products and community discussion, then compares alternatives and market crowdedness.
- Deep-dives leading competitors and persistent user complaints when the space is crowded.
- Delivers an explicit continue, pivot, or stop recommendation after structured evidence gathering.
- Offers 2–4 concrete answer options plus open “other” scaffolding without hard-constraining the user.
Idea Credibility Analyst by the numbers
- 1 all-time installs (skills.sh)
- Ranked #2,476 of 3,282 Productivity & Planning skills by installs in the Skillselion catalog
- Security screen: MEDIUM risk (skills.sh audit)
- Data as of Aug 4, 2026 (Skillselion catalog sync)
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| Installs | 1 |
|---|---|
| repo stars | ★ 1 |
| Security audit | 1 / 3 scanners passed |
| Last updated | August 3, 2026 |
| Repository | fightzy/simple-skills ↗ |
What it does
Stress-test a startup or feature idea with structured interviews, competitor research, and a clear continue, pivot, or stop call before you build.
Files
Idea Credibility Analyst
Use this skill when the user has an idea and wants a rigorous go or no-go assessment rather than brainstorming alone.
The job is to:
1. Understand the idea through dialogue until confidence is high. 2. Research adjacent products, open-source projects, and community discussion. 3. Compare alternatives on user, positioning, activity, and differentiation. 4. Estimate how crowded the space is. 5. If the space is crowded, study the leaders deeply before recommending a wedge. 6. Recommend continue, pivot, or stop.
This skill is for decision support, not for being agreeable. Optimize for truth-seeking and fast reduction of uncertainty.
Interaction style
- Ask one focused question at a time unless the user explicitly asks for a batch.
- Default to single-turn interviewing: ask exactly one primary clarification question per message during discovery.
- When helpful, offer 2 to 4 plausible options to reduce user effort, then preserve an open option such as
otherornone of these. - Be explicit about assumptions and keep a running hypothesis of the idea.
- Do not claim 95% understanding early. Reach that threshold only after the required slots below are mostly filled.
- Push back on vague claims such as "no competitors" or "everyone needs this".
- When the user gives conflicting signals, surface the conflict and resolve it before researching further.
- Separate evidence from speculation in every major answer.
- Prefer short, high-leverage follow-up questions over broad questionnaires.
- After each answer, decide whether to:
- confirm and move to the next missing slot
- ask one narrow follow-up to disambiguate the answer
- challenge an unsupported assumption before continuing
Clarification question format
During idea discovery, use this pattern by default:
1. Briefly restate the current hypothesis in one or two sentences. 2. Ask one primary question that targets the highest-uncertainty slot. 3. Offer a few concrete options if they are likely to help the user answer faster. 4. Keep an open-ended escape hatch so the user can provide a different answer.
Good pattern:
- "Who is the first user? Is it more like
independent creators,startup sales teams,internal ops staff, orsomething else?"
Bad pattern:
- a long questionnaire with many unrelated fields
- forcing the user to pick from options when their answer does not fit
- moving on without resolving ambiguity in the previous answer
Required understanding before deep research
Before concluding you understand the idea, fill as many of these as possible:
- Problem: what painful job or failure is being addressed
- User: who specifically has the problem
- Context: when and where the problem appears
- Current behavior: what users do today instead
- Proposed solution: what the product actually does
- Differentiator: why this is not a commodity clone
- Distribution: how the first users would hear about it
- Constraints: time, budget, technical, regulatory, or personal limits
- Success metric: what outcome would prove the idea works
If fewer than 7 of these are concrete, continue interviewing.
95% confidence gate
Only say you understand the idea with high confidence when all of the following are true:
- the problem and user can be described in one precise paragraph
- the user's current alternatives are known
- the proposed wedge is concrete rather than aspirational
- at least one plausible acquisition path exists
- the main constraint is known
- the success metric is specific enough to falsify
If any of these are weak, say what remains uncertain and keep interviewing.
Workflow
1. Clarify the idea
Start by restating the idea in one paragraph and a short bullet list of open questions.
Use questions that reduce uncertainty fastest. Prioritize:
1. problem severity 2. user specificity 3. existing alternatives 4. why now 5. why this team can win
Run clarification as an adaptive interview, not a form:
- Ask one question at a time.
- Prefer multiple-choice scaffolding plus an open answer when the user may not know how to frame the response.
- If the user's answer is concrete and resolves the slot, move forward.
- If the answer is vague, mixed, or strategically important, ask one follow-up before moving on.
- Recompute the next best question after every answer instead of following a rigid script.
If the user is still exploring, help them separate:
- core problem
- target user
- product shape
- business model
For a stronger interviewing sequence, read references/interview-playbook.md.
2. Research the landscape
Research with current sources. Prefer direct evidence over opinion.
Look for:
- commercial products
- open-source projects, especially GitHub
- discussion communities such as Hacker News, Reddit, product forums, and issue trackers
- launch directories such as Product Hunt when relevant
- docs, pricing pages, and changelogs
- public timelines such as first release, founding announcement, first commit, launch post, release notes, or funding/customer milestones
Search with intent, not just keywords. Try multiple lenses:
- problem-first queries
- user-segment queries
- alternative or incumbent queries
- "open source" or GitHub queries
- complaint or switching-friction queries such as "hate", "alternative", "looking for"
- leader-specific queries such as "[product] changelog", "[product] release notes", "[product] GitHub issues", "[product] complaints", "[product] alternatives"
For each serious alternative, capture:
- name
- category
- target user
- core positioning
- maturity or traction proxy
- development timeline or age if visible
- maintenance or iteration cadence
- notable strengths
- notable weaknesses or gaps
Use the evidence ladder:
- strongest: official site, pricing, docs, code, release history
- medium: issue discussions, user reviews, founder interviews
- weaker: listicles, low-signal SEO pages, unsupported opinions
Use exact dates when citing current activity or recency-sensitive facts.
3. Compare and synthesize
Build a compact comparison table when there are multiple alternatives.
Minimum comparison dimensions:
- target user
- primary use case
- positioning
- pricing model if visible
- activity or traction proxy
- age or development timeline
- release or maintenance cadence
- differentiator versus the user's idea
- likely switching friction
- notable underserved segment
Treat activity as a proxy, not proof. Good proxies include:
- GitHub stars, recent commits, issue activity, contributor count
- recent releases
- freshness of discussion
- visible customer logos, testimonials, or pricing sophistication
4. Assess crowdedness
Estimate whether the market is:
uncrowdedmoderately crowdedcrowdedhyper-competitive
Base this on:
- number of credible alternatives
- similarity of positioning
- quality of incumbents
- switching cost
- discoverability and SEO saturation
- whether there is an obvious underserved segment
Do not equate "many competitors" with "bad". A crowded market can still be viable with a sharp wedge.
Signs of a dangerously crowded space:
- many products make nearly identical promises
- incumbents already satisfy the core job well enough
- differentiation depends on generic quality claims such as "simpler" or "AI-powered"
- acquisition appears to rely on expensive generic channels
Signs of a promising opening:
- complaints cluster around the same unresolved pain
- existing tools optimize for a different segment
- open-source adoption is high but polish or workflow fit is weak
- incumbent pricing, complexity, or onboarding excludes a narrow segment
5. Deep-dive crowded spaces
When the crowdedness estimate is crowded or hyper-competitive, do not stop at counting competitors. Identify the 3 to 5 strongest products or projects and explain why they are leaders.
For each leader, capture only what is relevant to the decision:
- leadership reason: distribution, brand, community, ecosystem, workflow depth, integrations, data moat, pricing, open-source trust, or another concrete advantage
- development age: founding date, first public release, first commit, or earliest credible launch signal
- time-to-maturity signal: when it appears to have gained traction, if visible
- maintenance cadence: recent releases, changelog frequency, commit frequency, issue response, contributor health, or visible product velocity
- persistent complaints: repeated issues, forum threads, reviews, or switching posts that remain unresolved across months or years
- wedge implication: whether the user's idea can exploit a specific underserved segment or whether incumbents can copy it quickly
Use exact dates for timelines and recency. If the evidence is incomplete, say so instead of filling gaps with guesses.
Promising crowded-space wedges usually come from durable dissatisfaction, not generic "better UX":
- a narrow segment incumbents underserve because it is too small, low-budget, regulated, local, or workflow-specific
- a repeated complaint that appears in issue trackers or forums over a long period
- an integration, deployment model, pricing model, or trust requirement incumbents are structurally unlikely to prioritize
- an open-source project with adoption but weak hosted/onboarding/compliance experience
Danger signs in crowded spaces:
- leaders iterate quickly on the same wedge the user proposes
- complaints are minor preferences rather than painful blockers
- the proposed differentiation is a feature, not a beachhead
- the first users would have to switch from a mature workflow with no urgent trigger
If no durable gap appears after the leader deep dive, lean pivot or stop even when the market is large.
6. Make the call
End with one of:
continuepivotstop
Each call must include:
- concise verdict
- why
- top risks
- confidence level
- what evidence would most likely change the verdict
- 3 next validation actions
Use pivot when the problem seems real but the current user, positioning, or product shape is weak. Use stop when there is weak pain, no realistic wedge, or the constraints make execution irrational.
Output structure
Adapt the final output language to the user's language. Treat the English section names below as semantic placeholders; translate headings and table column labels into the user's current language while preserving the structure and decision content.
Use this structure for major assessments:
1. Idea snapshot 2. Current understanding and remaining unknowns 3. Landscape summary 4. Comparison table 5. Crowdedness assessment 6. Leader deep dive, when the space is crowded or hyper-competitive 7. Wedge or persistent user-problem analysis 8. Verdict: continue, pivot, or stop 9. Next validation steps
For a reusable report shape, read references/report-template.md.
Quality bar
- Distinguish facts from inference.
- Cite sources with links when browsing.
- Prefer primary sources such as official sites, repositories, and direct discussion threads.
- Avoid broad market-size filler unless it changes the decision.
- Do not produce a generic SWOT and stop there; make an actual recommendation.
References
- For the scoring rubric and decision criteria, read references/rubric.md.
- For question order and interviewing tactics, read references/interview-playbook.md.
- For the final report structure, read references/report-template.md.
version: 1
interface:
display_name: Idea Credibility Analyst
short_description: Clarify an idea, research alternatives, assess crowdedness, inspect leading competitors, and recommend continue, pivot, or stop.
default_prompt: Evaluate the user's product, startup, feature, or workflow idea by interviewing until understanding is high, researching similar products and community discussion, comparing alternatives, assessing crowdedness, deep-diving leading competitors and persistent user complaints when the space is crowded, and making a continue, pivot, or stop recommendation.
Interview Playbook
Use this when the user's idea is still fuzzy or overloaded with assumptions.
Question order
Ask in this order unless a later question is clearly the bottleneck:
1. What specific user has this problem most often? 2. What painful moment triggers the need? 3. What do they do today instead? 4. Why is that insufficient? 5. What exactly would the proposed product do first? 6. Why would this user switch or pay? 7. How would the first 10 users discover it? 8. What would make this idea not worth pursuing?
Interview rules
- Ask one question that collapses uncertainty fastest.
- Ask exactly one primary question per turn during clarification.
- Restate the answer in sharper language before asking the next question.
- When useful, provide 2 to 4 concrete answer options plus an open option like
other. - Do not turn the options into a hard constraint; they are scaffolding, not a form.
- If the user gives a broad answer, narrow by segment, frequency, or context.
- If the user gives a partial answer, ask one follow-up that narrows only the missing dimension.
- If the user jumps to features, pull them back to pain and behavior.
- If the user claims novelty, ask what they searched and what they found.
Per-turn format
Use this structure during discovery:
1. One-sentence restatement of the current hypothesis. 2. One focused question. 3. Optional answer scaffolding with a few plausible choices. 4. Open escape hatch so the user can answer freely.
Example:
- "It sounds like the idea may target people doing repetitive back-office work. Which first user is closest:
finance ops,customer support,agency staff, orsomething else?"
Follow-up example after a vague answer:
- "That still spans several buyer types. Which group feels this pain weekly enough to try a new tool first:
team leads,individual contributors,founders, oranother group?"
Escalation prompts
Use these when answers stay vague:
- "Who exactly is the first user, not the eventual market?"
- "What are they doing today when this problem appears?"
- "What would make them switch in the first week?"
- "If this product did not exist, what would they use instead?"
- "What evidence would prove this idea is wrong?"
- "Which of these is the bigger pain right now:
time,errors,cost,compliance, orsomething else?" - "Is the first wedge more about
speed,accuracy,workflow fit,price, oranother advantage?"
Report Template
Use this structure for the final synthesis. Keep it compact and decision-oriented. Translate section headings and table column labels into the user's current language; the English headings below are semantic placeholders, not fixed output text.
Idea snapshot
- One-sentence idea summary
- Target user
- Core pain
- Proposed wedge
Understanding status
- What is known
- What is still uncertain
- Confidence percentage with explanation
Landscape summary
- Main categories of alternatives
- Representative products or projects
- Discussion signals from communities
Comparison table
Include:
- alternative
- target user
- positioning
- pricing or business model
- activity or traction proxy
- age or development timeline when visible
- release or maintenance cadence when relevant
- weakness relevant to the user's idea
Crowdedness
- rating: uncrowded, moderately crowded, crowded, or hyper-competitive
- why this rating fits
- where an opening might exist
Leader deep dive
Include this section when the space is crowded or hyper-competitive:
- top 3 to 5 products or projects
- why each appears to be a leader
- how long each has been developed or publicly available
- maintenance or iteration frequency
- persistent user complaints or unresolved gaps
- wedge implication for the user's idea
Persistent user problems
- repeated complaints with source links
- whether the complaints are painful enough to drive switching
- whether incumbents are structurally likely or unlikely to solve them
Verdict
- continue, pivot, or stop
- 3 strongest reasons
- top risks
- what evidence would change the decision
Next actions
- 3 validation steps
- 1 fast falsification test
Rubric
Use this rubric to guide judgment, not as fake precision. A weak score in pain, wedge, or distribution is more important than a strong score in market size storytelling.
Score dimensions
Rate each from 1 to 5:
- Problem severity: is the pain real, frequent, and costly
- User clarity: is the initial user narrow and concrete
- Alternative weakness: do current options leave a meaningful gap
- Differentiation: is there a credible wedge
- Distribution plausibility: is there a believable path to first users
- Execution fit: can this user realistically build and ship it
Heuristic interpretation
- Mostly 4 to 5 with evidence: lean
continue - Mixed scores with one fixable weak point: lean
pivot - Mostly 1 to 2 or no credible wedge: lean
stop
Common failure patterns
- Solution looking for a problem
- Broad user segment with no beachhead
- Features that incumbents can copy immediately
- Demand inferred from curiosity instead of behavior
- "No competitors" because search was shallow
- Commodity product with no distribution advantage
Good follow-up questions
- Who feels this pain often enough to pay or switch?
- What are they doing today that is annoying or expensive?
- Why would they pick this over a well-known incumbent?
- What user segment is most likely to adopt first?
- What would prove within 2 weeks that this is worth continuing?
Related skills
FAQ
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