
Presentation Design
- 1.8k installs
- 133 repo stars
- Updated February 24, 2026
- jwynia/agent-skills
presentation-design is an agent skill that designs and evaluates presentations with audience-centered assertion-evidence frameworks.
About
The presentation-design skill provides diagnostic and assistive frameworks for presentations that communicate effectively across reveal.js, PowerPoint, Keynote, and Google Slides. Core principle is audience-centered design where every decision serves audience understanding not presenter convenience. Phase one covers audience persona, one-sentence main message, three to five supporting points, evidence mapping, call to action, and essential versus expandable content under time constraints. Phase two replaces bullet walls with assertion-evidence structure pairing complete sentence assertions with supporting visuals. Quick reference table maps wall of text, bullet disease, kitchen sink, pretty but empty, and cognitive overload symptoms to fixes. Later phases address visual strategy, slide layout, delivery preparation, and evaluation rubrics. Applicable to any presentation tool with message-first design emphasis. Use when designing presentations, creating slides, structuring talks, getting presentation feedback, or reviewing slide decks for clarity.
- Audience-centered design: one main message and three to five supporting points.
- Assertion-evidence structure replaces bullet point disease.
- Quick reference symptom table: wall of text, kitchen sink, cognitive overload.
- Phases: audience planning, visual strategy, layout, delivery, evaluation.
- Tool-agnostic for PowerPoint, Keynote, reveal.js, and Google Slides.
Presentation Design by the numbers
- 1,834 all-time installs (skills.sh)
- +17 installs in the week ending Aug 5, 2026 (Skillselion tracking)
- Ranked #120 of 688 Office & Documents skills by installs in the Skillselion catalog
- Security screen: LOW risk (skills.sh audit)
- Data as of Aug 5, 2026 (Skillselion catalog sync)
presentation-design capabilities & compatibility
- Capabilities
- audience and content planning framework · assertion evidence slide structure · cognitive load diagnostic table · essential vs expandable content triage · tool agnostic presentation evaluation
- Use cases
- presentations · copywriting · documentation
What presentation-design says it does
Design and evaluate presentations that communicate effectively.
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| Installs | 1.8k |
|---|---|
| repo stars | ★ 133 |
| Security audit | 3 / 3 scanners passed |
| Last updated | February 24, 2026 |
| Repository | jwynia/agent-skills ↗ |
How do I structure slides so the audience retains one clear message with visual evidence?
Design and evaluate presentations with audience-centered planning, assertion-evidence slides, cognitive load control, and diagnostic review frameworks.
Who is it for?
Developers and speakers creating technical presentations who need message-first slide design.
Skip if: Skip for PPTX file automation without presentation narrative or design review needs.
When should I use this skill?
Use when designing presentations, creating slides, structuring talks, or reviewing slides for clarity.
What you get
Audience plan, assertion-evidence slide outline, and diagnostic fixes for common presentation problems.
- Talk structure outline
- Slide design recommendations
- Presentation diagnostic feedback
By the numbers
- Skill metadata version 1.0 with diagnostic plus assistive mode
Files
Presentation Design Diagnostic
Purpose
Design and evaluate presentations that communicate effectively. Provides frameworks for planning, visual design, cognitive load management, and evaluation. Applicable to any presentation tool (reveal.js, PowerPoint, Keynote, Google Slides).
Core Principle
Audience-centered design. Every decision should serve audience understanding, not presenter convenience.
---
Quick Reference: Common Problems
| Problem | Symptom | Fix |
|---|---|---|
| Wall of Text | Slides are paragraphs | Assertion-evidence structure |
| Bullet Point Disease | Lists instead of visuals | One concept + visual evidence |
| Kitchen Sink | Everything included | Essential vs. expandable content |
| Pretty but Empty | Design without substance | Message-first design |
| Cognitive Overload | Too much per slide | One key concept per slide |
---
Phase 1: Audience & Content Planning
Key Questions
1. Who specifically is my audience? What's their knowledge level? 2. What's the ONE main message? What should they remember? 3. What are 3-5 supporting points? How do they reinforce the message? 4. What evidence supports each point? Visual, data, examples? 5. What action should they take? What's the call to action? 6. What are time constraints? What's essential vs. optional?
Actions
- [ ] Create audience persona(s)
- [ ] Write one-sentence main message
- [ ] Organize supporting points in logical flow
- [ ] Identify evidence for each point
- [ ] Define essential vs. expandable content
- [ ] Sketch presentation flow
---
Phase 2: Visual Strategy
Assertion-Evidence Structure
Replace bullet points with:
- Assertion: Clear, complete sentence stating the point
- Evidence: Visual that supports the assertion
Instead of:
Key findings:
• Data shows increase
• Users engaged more
• Revenue improvedUse:
"User engagement increased 43% after redesign"
[Graph showing the increase]Visual Principles
- Limited palette: 3-5 colors maximum
- Typography hierarchy: 2-3 fonts with clear roles
- Whitespace: Let content breathe
- Consistency: Same layouts, same treatment
- Visual progress: Help audience track where they are
---
Phase 3: Cognitive Load Management
One Concept Per Slide
Each slide should answer: "What's the ONE thing I want them to take from this?"
Progressive Disclosure
Reveal information sequentially instead of all at once: 1. Show initial state 2. Add first element with context 3. Add second element building on first
Spoken vs. Shown
| Show on Slide | Speak Aloud |
|---|---|
| Key assertion | Elaboration |
| Visual evidence | Context and explanation |
| Critical data | Interpretation |
| Next step | Why it matters |
Code Examples (Technical Talks)
- Syntax highlighting always
- Highlight the critical line
- Build up complex examples
- Remove boilerplate when possible
---
Phase 4: Structure Patterns
Horizontal vs. Vertical (Multi-Level Navigation)
Horizontal slides: Main narrative flow Vertical slides: Supporting details (optional deep dives)
Example:
- Horizontal: "Three Key Factors in Customer Retention"
- Vertical (under that): Detailed slide for each factor
Time Flexibility
Mark content as:
- Essential: Must cover in any version
- Standard: Include with normal time
- Expandable: Include only with extra time
---
Evaluation Framework
1. Audience-Centered Design (Rate 1-5)
| Criterion | Score | Notes |
|---|---|---|
| Content matches audience knowledge level | ||
| Clear value proposition for audience | ||
| Adaptable to time constraints | ||
| Navigation structure aids understanding |
Red Flags:
- Presenter-focused rather than audience-focused
- No consideration of audience's existing knowledge
2. Visual Clarity (Rate 1-5)
| Criterion | Score | Notes |
|---|---|---|
| Assertion-evidence structure used | ||
| Visual elements balance text | ||
| Visual hierarchy guides attention | ||
| Consistent design elements | ||
| Thoughtful whitespace |
Red Flags:
- Bullet-point overuse
- Text-heavy slides
- Cluttered layouts
3. Cognitive Load (Rate 1-5)
| Criterion | Score | Notes |
|---|---|---|
| One key concept per slide | ||
| Appropriate text density | ||
| Judicious animations/transitions | ||
| Code properly formatted (if applicable) | ||
| Supporting details accessible, not distracting |
Red Flags:
- Multiple complex concepts per slide
- Excessive text competing with speech
- Animation overuse
4. Accessibility (Rate 1-5)
| Criterion | Score | Notes |
|---|---|---|
| Works across display sizes | ||
| Sufficient color contrast | ||
| Inclusive imagery and language | ||
| Font sizes appropriate |
Red Flags:
- Poor contrast
- Too-small fonts
- Non-inclusive content
---
Implementation Checklist
Structure
- [ ] Main message clear in first 2 minutes
- [ ] Supporting points organized logically
- [ ] Essential vs. expandable content marked
- [ ] Navigation aids understanding
Content
- [ ] Assertion-evidence structure used
- [ ] Visual evidence supports assertions
- [ ] One concept per slide
- [ ] Code examples properly formatted
Visual
- [ ] Consistent color palette
- [ ] Typography hierarchy
- [ ] Sufficient whitespace
- [ ] Elements aligned
Accessibility
- [ ] Color contrast verified
- [ ] Font sizes appropriate
- [ ] Alternative text for key images
---
Improvement Prioritization
After evaluation:
1. Critical Issues (Fix immediately):
- Blocks audience understanding
- Accessibility failures
- Core message unclear
2. Important Enhancements (Second priority):
- Cognitive load issues
- Visual consistency problems
- Structure improvements
3. Nice-to-Have Refinements:
- Advanced animations
- Custom styling
- Polish details
---
Anti-Patterns
1. The Data Dump
Pattern: Every slide full of data, charts, and statistics without interpretation or hierarchy. Why it fails: Audiences can't process raw data in real-time. Without interpretation, they're left doing analysis instead of learning. Most data is forgotten immediately. Fix: One insight per slide with visual evidence supporting the insight. State the conclusion; show the proof. The audience should understand your point before seeing the data.
2. The Script Reader
Pattern: Slides that contain the speaker's full script—bullet points that are really paragraphs. Why it fails: Audiences read faster than speakers talk. They read ahead, then tune out when you say what they already read. The slides become teleprompter, not communication tool. Fix: Slides show what you can't say; you say what you can't show. Visuals, diagrams, and key assertions on screen. Context, explanation, and elaboration spoken.
3. The Template Trap
Pattern: Dropping content into a generic template without considering how the design serves the message. Why it fails: Design should support comprehension, not just look professional. Generic templates create generic communication. One-size-fits-all fits no one well. Fix: Design serves message. Ask: what visual structure helps this specific audience understand this specific content? Start from communication need, not template options.
4. The Animation Circus
Pattern: Transitions, builds, and effects everywhere—flying text, spinning images, fade after fade. Why it fails: Animation is attention. Every effect says "look at this." When everything animates, nothing stands out. Audiences become overwhelmed or numbed. Fix: Animation only for progressive disclosure (building complex ideas step by step) or emphasis (highlighting the key point). Default to no animation; add only with purpose.
5. The Bullet Point Disease
Pattern: Slide after slide of bullet point lists—the default structure for everything. Why it fails: Bullet points are for documents, not presentations. They encourage equal weight for unequal ideas, text-heavy slides, and passive reading instead of active viewing. Fix: Use assertion-evidence structure. Replace bullet lists with clear assertions supported by visual evidence. If you need a list, question whether it needs to be a slide.
Integration
Inbound (feeds into this skill)
| Skill | What it provides |
|---|---|
| speech-adaptation | Spoken content structure to coordinate with visuals |
| story-sense | Narrative structure for presentation flow |
| (content expertise) | Subject matter to communicate |
Outbound (this skill enables)
| Skill | What this provides |
|---|---|
| (implementation) | Design principles for any presentation tool |
| (delivery) | Slides designed to support effective speaking |
Complementary
| Skill | Relationship |
|---|---|
| speech-adaptation | Presentation-design handles visuals; speech-adaptation handles spoken content. Design together for coordination |
| voice-analysis | Understanding the presenter's voice helps design slides that match their natural delivery style |
Related skills
FAQ
Who is presentation-design for?
Developers and software engineers and speakers creating technical presentations who need message-first slide design.
When should I use presentation-design?
When designing presentations, creating slides, structuring talks, or reviewing slides for clarity.
Is presentation-design safe to install?
Review the Security Audits panel on this page before installing in production.