
Plan
- 2.3k installs
- 23 repo stars
- Updated August 5, 2026
- launchdarkly/agent-skills
plan is an agent skill for Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under s
About
Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under sdk-install; follows detect, precedes apply. The plan skill documents workflows and patterns from the repository SKILL.md. --- name: plan description: "Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under sdk-install; follows detect, precedes apply." license: Apache-2.0 compatibility: Requires completed or equivalent detect context (see sibling detect skill) metadata: author: launchdarkly version: "0.2.0" --- # Generate integration plan (SDK install) Based on what you detected, choose the right SDK and plan the minimal set of changes needed. This skill is nested under [LaunchDarkly SDK Install (onboarding)](../SKILL.md); the parent **Step 2** is **plan**. **Prior:** [Detect repository stack](../detect/SKILL.md).
- Generate integration plan (SDK install)
- Recipe / [SDK recipes](../../references/sdk/recipes.md) row or snippet name
- Package name(s) (exact artifact)
- Install command (full command from recipe)
- Dependency file (where the line is added)
Plan by the numbers
- 2,275 all-time installs (skills.sh)
- +1 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #165 of 1,039 Cloud & Infrastructure skills by installs in the Skillselion catalog
- Security screen: LOW risk (skills.sh audit)
- Data as of Aug 5, 2026 (Skillselion catalog sync)
plan capabilities & compatibility
- Capabilities
- generate integration plan (sdk install) · recipe / [sdk recipes](../../references/sdk/reci · package name(s) (exact artifact) · install command (full command from recipe) · dependency file (where the line is added)
- Use cases
- documentation
What plan says it does
--- name: plan description: "Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions.
This skill is nested under [LaunchDarkly SDK Install (onboarding)](../SKILL.md); the parent **Step 2** is **plan**.
**Prior:** [Detect repository stack](../detect/SKILL.md).
**Next:** [Apply code changes](../apply/SKILL.md).
npx skills add https://github.com/launchdarkly/agent-skills --skill planAdd your badge
Show developers this skill is listed on Skillselion. Paste this into your README.
| Installs | 2.3k |
|---|---|
| repo stars | ★ 23 |
| Security audit | 3 / 3 scanners passed |
| Last updated | August 5, 2026 |
| Repository | launchdarkly/agent-skills ↗ |
What problem does plan solve for developers using the documented workflows?
Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under sdk-install; follows
Who is it for?
Developers working with plan patterns described in the skill documentation.
Skip if: Skip when docs are empty or the task is outside the skill documented scope.
When should I use this skill?
Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under sdk-install; follows
What you get
Grounded guidance and workflows from SKILL.md for plan.
- SDK integration plan
- File change list
- Env convention spec
By the numbers
- Skill version 0.2.0 in launchdarkly/agent-skills
- Step 2 in the three-step sdk-install nested workflow
Files
Generate integration plan (SDK install)
Based on what you detected, choose the right SDK and plan the minimal set of changes needed.
This skill is nested under LaunchDarkly SDK Install (onboarding); the parent Step 2 is plan. Prior: Detect repository stack. Next: Apply code changes.
Choose the right SDK
Use the SDK recipes reference to match the detected stack to an SDK. Start with Top 10 SDKs (start here) in that file for common stacks; use the (other) sections for less common SDKs.
The key decision:
| Project Type | SDK Type | Key Type |
|---|---|---|
| Backend API, server-rendered app, CLI tool | Server-side SDK | SDK Key |
| Browser SPA (React, Vue, Angular, vanilla JS) | Client-side SDK | Client-side ID |
| iOS or Android native app | Mobile SDK | Mobile Key |
| React Native | Mobile SDK | Mobile Key |
| Flutter (iOS, Android, or desktop app targets) | Client-side SDK (Flutter) | Mobile Key |
| Flutter web | Client-side SDK (Flutter) | Client-side ID |
| Electron desktop app | Client-side SDK (Node.js) | Client-side ID |
| Cloudflare Workers, Vercel Edge, AWS Lambda@Edge | Edge SDK | SDK Key |
| .NET client (MAUI, Xamarin, WPF, UWP) | Mobile SDK (.NET) | Mobile Key |
| C/C++ client application | Client-side SDK (C/C++) | Mobile Key |
| C/C++ server application | Server-side SDK (C/C++) | SDK Key |
| Haskell server | Server-side SDK (Haskell) | SDK Key |
| Lua server | Server-side SDK (Lua) | SDK Key |
| Roku (BrightScript) | Client-side SDK (Roku) | Mobile Key |
For every supported SDK, package name, install hint, and official Docs link, use SDK recipes and the linked files under `snippets/`.
Dual SDK integrations
Use this section when the user asked for both a server-side and a client-side integration, or when the stack clearly needs two LaunchDarkly SDKs (e.g. Next.js with server evaluation and browser UI flags, separate backend + SPA repos in one workspace target, etc.).
Do not "complete" onboarding with a single SDK while hand-waving the second (no second package in package.json, no second init path, no second recipe followed). Each SDK is a separate product with its own install command and initialization.
For each of the two SDKs, the plan must spell out (with no gaps):
Server-side track:
1. Recipe / SDK recipes row or snippet name 2. Package name(s) (exact artifact) 3. Install command (full command from recipe) 4. Dependency file (where the line is added) 5. Entrypoint file(s) (e.g. instrumentation.ts, API entry, main.py) 6. Env vars (typically LAUNCHDARKLY_SDK_KEY) 7. Init summary (where it runs; which doc/snippet)
Client-side track:
1. Recipe / snippet name (different row than server) 2. Package name(s) (e.g. React Web vs Node server -- must be the client artifact) 3. Install command (second command -- never implied) 4. Dependency file 5. Entrypoint file(s) (e.g. app/providers.tsx, root layout, main.tsx) 6. Env vars (bundler-prefixed client-side ID, e.g. NEXT_PUBLIC_...) 7. Init summary (provider/wrapper/hook from client recipe)
If you cannot name two packages and two entrypoints, you are not done planning -- go back to SDK recipes and detection.
Important distinctions:
- Next.js: Server-side SDK for API routes / server components / RSC contexts that evaluate on the server; React client SDK for client components. If the user requested both, the plan lists both tracks in full. If they only want one surface to start, state that explicitly in the plan.
- Node.js: If it's a backend service (Express, Fastify, etc.), use the server-side SDK. There is also a Node.js client SDK for desktop/Electron apps.
- React: If it's a standalone SPA, use
launchdarkly-react-client-sdk. If it's part of Next.js, see above. - .NET: Use the server SDK (
LaunchDarkly.ServerSdk) for ASP.NET and backend services. For MAUI, Xamarin, WPF, and UWP, use the .NET mobile SDK (LaunchDarkly.ClientSdk, mobile key) -- SDK recipes -- .NET (Client). Blazor WebAssembly (and other browser-hosted .NET client UI) still usesLaunchDarkly.ClientSdkbut with a client-side ID, not a mobile key -- see the same recipe. - Flutter: Use the Flutter client SDK (
launchdarkly_flutter_client_sdk-- SDK recipes -- Flutter). Use a mobile key for typical iOS/Android/desktop app builds; use the client-side ID (and the project's pattern for public env vars) for Flutter web. If the user ships multiple targets, confirm which to wire first or plan separate env/config per target.
Plan the changes
Your integration plan should identify exactly:
1. Files to modify
Use the information gathered during Detect repository stack -- specifically the detected package manager, dependency file, and application entrypoint:
- Dependency file: The file identified during detection (e.g.,
package.json,requirements.txt,go.mod) -- use the detected package manager to add the SDK - Entrypoint file: The application entrypoint identified during detection -- where SDK initialization code will go. Dual-SDK plans list two entrypoints (see Dual SDK integrations).
- Environment/config file: Prefer
.envat the integration root for real secrets (create it if it does not exist); ensure.envis listed in.gitignorethere. Use.env.example/.env.samplefor placeholders only. If the project does not use dotenv, follow its existing config pattern -- see Apply code changes Step 2 for consent, writing keys, and hybrid server+client cases.
2. Code changes
For each SDK in scope (one or two tracks), describe the specific changes:
1. Add SDK dependency -- the install command from the SDK recipe (repeat for each package when dual-SDK) 2. Add SDK import -- the import statement at the top of that track's entrypoint 3. Add SDK initialization -- the init code for that SDK from that recipe/snippet, placed early in the right lifecycle (server vs client) 4. Configure credentials -- via environment variable, never hardcoded (SDK key vs client-side ID per track)
3. Environment variable convention
Check how the project handles configuration:
- `.env`: If the stack uses dotenv (or you are introducing it for LaunchDarkly), plan to create
.envat the integration root when it is missing, then addLAUNCHDARKLY_SDK_KEY,LAUNCHDARKLY_CLIENT_SIDE_ID/ bundler-prefixed client ID, orLAUNCHDARKLY_MOBILE_KEYas appropriate (see Apply code changes Step 2 for names, consent before real values, and hybrid server+client cases). Plan to verify.gitignoreincludes.envat that root (add the entry if missing, with the same user permission as other repo edits). - `.env.example` / `.env.sample`: If present, plan placeholder entries only (no real secrets).
- Config module or `process.env`: If the project does not use
.env, plan to follow the existing pattern for secrets.
Present the plan
Before making any changes, summarize the plan to the user.
Single SDK:
1. Install [package name] using [install command] 2. Add SDK dependency to [dependency file] 3. Add import and initialization to [entrypoint file] 4. Add [env var] to .env (create if missing; real value after user consent) 5. Ensure .env is in .gitignore 6. Add placeholder to .env.example if the project uses one
Only LaunchDarkly SDK packages will be added unless the user explicitly approves other dependency changes.
Dual SDK: Present the same numbered format separately for each track (e.g. "Server-side:" steps 1-7, then "Client-side:" steps 1-7), following Dual SDK integrations. Do not omit the second track.
After presenting the plan:
D6 -- NON-BLOCKING (proceed unless objected): Present the plan summary to the user with a note like "Here's what I'm going to do -- say stop or let me know if anything looks wrong." Then continue into [Apply code changes](../apply/SKILL.md) without waiting for explicit approval. If the user objects or says something looks wrong, stop and adjust the plan before continuing.
This is intentionally non-blocking to reduce ceremony. The plan is visible to the user and they can interrupt at any time. The real safety gates are D7 (secret consent) and D8 (non-LD dependency changes) in the apply step.
If the entrypoint is ambiguous or multiple SDKs could apply, those specific questions are blocking -- ask them as part of the plan presentation using your structured question tool and wait for an answer before proceeding.
Do not ask for SDK keys, client-side IDs, or mobile keys as part of plan confirmation -- the parent flow collects those at Apply code changes. The Key type column above is for technical planning only, not a prompt for secrets.
Do not promise or imply that you will upgrade unrelated dependencies to satisfy the latest SDK -- Apply requires explicit approval before any non-LaunchDarkly package changes.
---
Upon completion: Apply code changes
Related skills
FAQ
Who is Plan for?
Developers and software engineers working with plan patterns from the skill documentation.
When should I use Plan?
Generate a minimal LaunchDarkly SDK integration plan from detected stack: choose SDK type(s), dual-SDK server+client when required, files to change, env conventions. Nested under sdk-install; follows detect, precedes app
Is Plan safe to install?
Review the Security Audits panel on this page before installing in production.