
Tdd
- 74 installs
- 193 repo stars
- Updated April 1, 2026
- mattpocock/ai-engineer-workshop-2026-project
This is a copy of tdd by mattpocock - installs and ranking accrue to the original listing.
Apply TDD-friendly module design—small interfaces, injected dependencies, and pure results—while writing or refactoring code with your coding agent.
About
TDD is an agent skill from Matt Pocock’s AI Engineer Workshop that teaches solo builders how to shape code so test-driven development feels natural rather than painful. It distills “deep modules”—a small public API hiding substantial logic—from John Ousterhout’s A Philosophy of Software Design, and contrasts them with shallow modules that expose complexity without delivering value. The skill then walks through interface design for testability: pass dependencies in instead of constructing gateways inside functions, prefer returning computed values over mutating shared state, and keep the number of methods and parameters small so each test stays focused. You reach for it when you or your agent are about to implement a feature, refactor a tangled class, or explain why a module is hard to mock in CI. It matters because indie builders ship fast with agents; without testable seams, every change becomes a manual regression hunt. Use it during implementation and again before release when hardening coverage.
- Frames modules using the deep-vs-shallow interface mental model from A Philosophy of Software Design
- Three testability rules: inject dependencies, return results instead of hidden side effects, and shrink public surface a
- TypeScript-oriented before/after examples for payment processing and discount calculation
- Checklist questions to reduce methods, simplify parameters, and hide complexity inside modules
- Pairs naturally with red-green-refactor workflows when an agent is generating implementation code
Tdd by the numbers
- 74 all-time installs (skills.sh)
- Security screen: LOW risk (skills.sh audit)
- Data as of Jul 28, 2026 (Skillselion catalog sync)
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| Installs | 74 |
|---|---|
| repo stars | ★ 193 |
| Security audit | 3 / 3 scanners passed |
| Last updated | April 1, 2026 |
| Repository | mattpocock/ai-engineer-workshop-2026-project ↗ |
What it does
Apply TDD-friendly module design—small interfaces, injected dependencies, and pure results—while writing or refactoring code with your coding agent.
Files
Test-Driven Development
Philosophy
Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.
Good tests are integration-style: they exercise real code paths through public APIs. They describe _what_ the system does, not _how_ it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.
Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.
See tests.md for examples and mocking.md for mocking guidelines.
Anti-Pattern: Horizontal Slices
DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."
This produces crap tests:
- Tests written in bulk test _imagined_ behavior, not _actual_ behavior
- You end up testing the _shape_ of things (data structures, function signatures) rather than user-facing behavior
- Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
- You outrun your headlights, committing to test structure before understanding the implementation
Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.
WRONG (horizontal):
RED: test1, test2, test3, test4, test5
GREEN: impl1, impl2, impl3, impl4, impl5
RIGHT (vertical):
RED→GREEN: test1→impl1
RED→GREEN: test2→impl2
RED→GREEN: test3→impl3
...Workflow
1. Planning
Before writing any code:
- [ ] Confirm with user what interface changes are needed
- [ ] Confirm with user which behaviors to test (prioritize)
- [ ] Identify opportunities for deep modules (small interface, deep implementation)
- [ ] Design interfaces for testability
- [ ] List the behaviors to test (not implementation steps)
- [ ] Get user approval on the plan
Ask: "What should the public interface look like? Which behaviors are most important to test?"
You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.
2. Tracer Bullet
Write ONE test that confirms ONE thing about the system:
RED: Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passesThis is your tracer bullet - proves the path works end-to-end.
3. Incremental Loop
For each remaining behavior:
RED: Write next test → fails
GREEN: Minimal code to pass → passesRules:
- One test at a time
- Only enough code to pass current test
- Don't anticipate future tests
- Keep tests focused on observable behavior
4. Refactor
After all tests pass, look for refactor candidates:
- [ ] Extract duplication
- [ ] Deepen modules (move complexity behind simple interfaces)
- [ ] Apply SOLID principles where natural
- [ ] Consider what new code reveals about existing code
- [ ] Run tests after each refactor step
Never refactor while RED. Get to GREEN first.
Checklist Per Cycle
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features addedDeep Modules
From "A Philosophy of Software Design":
Deep module = small interface + lots of implementation
┌─────────────────────┐
│ Small Interface │ ← Few methods, simple params
├─────────────────────┤
│ │
│ │
│ Deep Implementation│ ← Complex logic hidden
│ │
│ │
└─────────────────────┘Shallow module = large interface + little implementation (avoid)
┌─────────────────────────────────┐
│ Large Interface │ ← Many methods, complex params
├─────────────────────────────────┤
│ Thin Implementation │ ← Just passes through
└─────────────────────────────────┘When designing interfaces, ask:
- Can I reduce the number of methods?
- Can I simplify the parameters?
- Can I hide more complexity inside?
Interface Design for Testability
Good interfaces make testing natural:
1. Accept dependencies, don't create them
// Testable
function processOrder(order, paymentGateway) {}
// Hard to test
function processOrder(order) {
const gateway = new StripeGateway();
}2. Return results, don't produce side effects
// Testable
function calculateDiscount(cart): Discount {}
// Hard to test
function applyDiscount(cart): void {
cart.total -= discount;
}3. Small surface area
- Fewer methods = fewer tests needed
- Fewer params = simpler test setup
When to Mock
Mock at system boundaries only:
- External APIs (payment, email, etc.)
- Databases (sometimes - prefer test DB)
- Time/randomness
- File system (sometimes)
Don't mock:
- Your own classes/modules
- Internal collaborators
- Anything you control
Designing for Mockability
At system boundaries, design interfaces that are easy to mock:
1. Use dependency injection
Pass external dependencies in rather than creating them internally:
// Easy to mock
function processPayment(order, paymentClient) {
return paymentClient.charge(order.total);
}
// Hard to mock
function processPayment(order) {
const client = new StripeClient(process.env.STRIPE_KEY);
return client.charge(order.total);
}2. Prefer SDK-style interfaces over generic fetchers
Create specific functions for each external operation instead of one generic function with conditional logic:
// GOOD: Each function is independently mockable
const api = {
getUser: (id) => fetch(`/users/${id}`),
getOrders: (userId) => fetch(`/users/${userId}/orders`),
createOrder: (data) => fetch('/orders', { method: 'POST', body: data }),
};
// BAD: Mocking requires conditional logic inside the mock
const api = {
fetch: (endpoint, options) => fetch(endpoint, options),
};The SDK approach means:
- Each mock returns one specific shape
- No conditional logic in test setup
- Easier to see which endpoints a test exercises
- Type safety per endpoint
Refactor Candidates
After TDD cycle, look for:
- Duplication → Extract function/class
- Long methods → Break into private helpers (keep tests on public interface)
- Shallow modules → Combine or deepen
- Feature envy → Move logic to where data lives
- Primitive obsession → Introduce value objects
- Existing code the new code reveals as problematic
Good and Bad Tests
Good Tests
Integration-style: Test through real interfaces, not mocks of internal parts.
// GOOD: Tests observable behavior
test("user can checkout with valid cart", async () => {
const cart = createCart();
cart.add(product);
const result = await checkout(cart, paymentMethod);
expect(result.status).toBe("confirmed");
});Characteristics:
- Tests behavior users/callers care about
- Uses public API only
- Survives internal refactors
- Describes WHAT, not HOW
- One logical assertion per test
Bad Tests
Implementation-detail tests: Coupled to internal structure.
// BAD: Tests implementation details
test("checkout calls paymentService.process", async () => {
const mockPayment = jest.mock(paymentService);
await checkout(cart, payment);
expect(mockPayment.process).toHaveBeenCalledWith(cart.total);
});Red flags:
- Mocking internal collaborators
- Testing private methods
- Asserting on call counts/order
- Test breaks when refactoring without behavior change
- Test name describes HOW not WHAT
- Verifying through external means instead of interface
// BAD: Bypasses interface to verify
test("createUser saves to database", async () => {
await createUser({ name: "Alice" });
const row = await db.query("SELECT * FROM users WHERE name = ?", ["Alice"]);
expect(row).toBeDefined();
});
// GOOD: Verifies through interface
test("createUser makes user retrievable", async () => {
const user = await createUser({ name: "Alice" });
const retrieved = await getUser(user.id);
expect(retrieved.name).toBe("Alice");
});Related skills
FAQ
Is Tdd safe to install?
skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.