Now liveThe Skillselion MCP - thousands of ranked skills, loaded into your agent mid-task. No install.Get it →
mattpocock avatar

Tdd

  • 74 installs
  • 193 repo stars
  • Updated April 1, 2026
  • mattpocock/ai-engineer-workshop-2026-project

This is a copy of tdd by mattpocock - installs and ranking accrue to the original listing.

Apply TDD-friendly module design—small interfaces, injected dependencies, and pure results—while writing or refactoring code with your coding agent.

About

TDD is an agent skill from Matt Pocock’s AI Engineer Workshop that teaches solo builders how to shape code so test-driven development feels natural rather than painful. It distills “deep modules”—a small public API hiding substantial logic—from John Ousterhout’s A Philosophy of Software Design, and contrasts them with shallow modules that expose complexity without delivering value. The skill then walks through interface design for testability: pass dependencies in instead of constructing gateways inside functions, prefer returning computed values over mutating shared state, and keep the number of methods and parameters small so each test stays focused. You reach for it when you or your agent are about to implement a feature, refactor a tangled class, or explain why a module is hard to mock in CI. It matters because indie builders ship fast with agents; without testable seams, every change becomes a manual regression hunt. Use it during implementation and again before release when hardening coverage.

  • Frames modules using the deep-vs-shallow interface mental model from A Philosophy of Software Design
  • Three testability rules: inject dependencies, return results instead of hidden side effects, and shrink public surface a
  • TypeScript-oriented before/after examples for payment processing and discount calculation
  • Checklist questions to reduce methods, simplify parameters, and hide complexity inside modules
  • Pairs naturally with red-green-refactor workflows when an agent is generating implementation code

Tdd by the numbers

  • 74 all-time installs (skills.sh)
  • Security screen: LOW risk (skills.sh audit)
  • Data as of Jul 28, 2026 (Skillselion catalog sync)
npx skills add https://github.com/mattpocock/ai-engineer-workshop-2026-project --skill tdd

Add your badge

Show developers this skill is listed on Skillselion. Paste this into your README.

Listed on Skillselion
Installs74
repo stars193
Security audit3 / 3 scanners passed
Last updatedApril 1, 2026
Repositorymattpocock/ai-engineer-workshop-2026-project

What it does

Apply TDD-friendly module design—small interfaces, injected dependencies, and pure results—while writing or refactoring code with your coding agent.

Files

SKILL.mdMarkdownGitHub ↗

Test-Driven Development

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Good tests are integration-style: they exercise real code paths through public APIs. They describe _what_ the system does, not _how_ it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.

Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.

See tests.md for examples and mocking.md for mocking guidelines.

Anti-Pattern: Horizontal Slices

DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."

This produces crap tests:

  • Tests written in bulk test _imagined_ behavior, not _actual_ behavior
  • You end up testing the _shape_ of things (data structures, function signatures) rather than user-facing behavior
  • Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
  • You outrun your headlights, committing to test structure before understanding the implementation

Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.

WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...

Workflow

1. Planning

Before writing any code:

  • [ ] Confirm with user what interface changes are needed
  • [ ] Confirm with user which behaviors to test (prioritize)
  • [ ] Identify opportunities for deep modules (small interface, deep implementation)
  • [ ] Design interfaces for testability
  • [ ] List the behaviors to test (not implementation steps)
  • [ ] Get user approval on the plan

Ask: "What should the public interface look like? Which behaviors are most important to test?"

You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

2. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

RED:   Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes

This is your tracer bullet - proves the path works end-to-end.

3. Incremental Loop

For each remaining behavior:

RED:   Write next test → fails
GREEN: Minimal code to pass → passes

Rules:

  • One test at a time
  • Only enough code to pass current test
  • Don't anticipate future tests
  • Keep tests focused on observable behavior

4. Refactor

After all tests pass, look for refactor candidates:

  • [ ] Extract duplication
  • [ ] Deepen modules (move complexity behind simple interfaces)
  • [ ] Apply SOLID principles where natural
  • [ ] Consider what new code reveals about existing code
  • [ ] Run tests after each refactor step

Never refactor while RED. Get to GREEN first.

Checklist Per Cycle

[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added

Related skills

FAQ

Is Tdd safe to install?

skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.

Testing & QAtestingbackend

This week in AI coding

Five minutes, every Monday - the tools, releases and tactics for developers.

unsubscribe anytime.