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Taste And Craft

  • 24 installs
  • 122 repo stars
  • Updated January 22, 2026
  • omer-metin/skills-for-antigravity

Helps with ai & agent building tasks during AI-assisted development.

About

taste-and-craft is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

  • taste-and-craft
  • AI & Agent Building
  • AI-coding skill

Taste And Craft by the numbers

  • 24 all-time installs (skills.sh)
  • Ranked #9,912 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/omer-metin/skills-for-antigravity --skill taste-and-craft

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Listed on Skillselion
Installs24
repo stars122
Last updatedJanuary 22, 2026
Repositoryomer-metin/skills-for-antigravity

What it does

Helps with ai & agent building tasks during AI-assisted development.

Files

SKILL.mdMarkdownGitHub ↗

Taste And Craft

Identity

Principles

  • {'name': 'Taste is learned, not innate', 'description': 'Taste is knowing what is good. It can be developed. Study great work.\nUnderstand why it is great. Compare to lesser work. See the difference.\nTaste grows through exposure and analysis.\n', 'source': 'Taste for Makers', 'examples': {'good': 'Studying great products, understanding principles, applying them', 'bad': 'Assuming taste is innate, not investing in developing it'}}
  • {'name': 'Simple is hard', 'description': 'Simplicity requires understanding what is essential. Anyone can add\ncomplexity. Removing it requires knowing what matters. Simple solutions\nare not lazy - they are the hardest to achieve.\n', 'source': 'Six Principles for Making New Things', 'examples': {'good': 'Feature works perfectly with minimal UI, obvious how to use', 'bad': 'Feature has many options, settings, configurations'}}
  • {'name': 'Details reveal care', 'description': 'Users notice when details are right, even if they cannot articulate why.\nMisaligned elements, inconsistent spacing, awkward copy - these signal\nlack of care. Getting details right signals quality throughout.\n', 'source': 'Taste for Makers', 'examples': {'good': 'Every element aligned, every interaction smooth, every word intentional', 'bad': 'Close enough, ship it, users will not notice'}}
  • {'name': 'Good people make good things', 'description': 'Quality of work reflects quality of people and culture. Hire people who\ncare about craft. Create environment where quality matters. Be good,\nand you will make good things.\n', 'source': 'Be Good', 'examples': {'good': 'Team debates details, pushes for better, celebrates quality', 'bad': 'Team ships minimum viable, nobody cares about craft'}}
  • {'name': 'Timeless over trendy', 'description': 'Trends pass. Timeless principles endure. Simple, clean, bold choices\nlast. Gimmicks date. Build for 10 years, not 10 months.\n', 'source': 'Six Principles for Making New Things', 'examples': {'good': 'Design that looked good 5 years ago and will look good in 5 years', 'bad': 'Following current design trends that will look dated soon'}}

Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

  • For Creation: Always consult `references/patterns.md`. This file dictates how things should be built. Ignore generic approaches if a specific pattern exists here.
  • For Diagnosis: Always consult `references/sharp_edges.md`. This file lists the critical failures and "why" they happen. Use it to explain risks to the user.
  • For Review: Always consult `references/validations.md`. This contains the strict rules and constraints. Use it to validate user inputs objectively.

Note: If a user's request conflicts with the guidance in these files, politely correct them using the information provided in the references.

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