
Click Test Plan
- 932 installs
- 1.9k repo stars
- Updated June 14, 2026
- owl-listener/designer-skills
click-test-plan is a UX research skill that designs first-click, click-path, navigation, and five-second tests so developers and designers can validate findability in prototypes or early interfaces.
About
click-test-plan is a designer-skills agent skill that structures usability tests around navigation and information findability. The skill defines four test types—first-click, click-path, navigation, and five-second—and outputs a complete test plan with objectives, tasks, success metrics, and participant instructions. Developers and designers reach for click-test-plan when a prototype or early UI needs fast evidence that users can locate key features without running a full usability lab. The skill focuses on measurable click behavior rather than aesthetic critique, making it useful before committing to production navigation patterns. Plans are written for remote or moderated sessions against static screens, clickable prototypes, or staging builds.
- Designs four test types: first-click, click-path, navigation, and five-second tests
- Produces complete test plans with objective, stimuli, tasks, success criteria, and participant requirements
- Defines measurable success criteria including first-click success rate, time to first click, confidence ratings, and hea
- Includes analysis framework targeting >65% first-click success as indicator of strong findability
- Enforces one-task-per-screen rule and pre-defined click target areas
Click Test Plan by the numbers
- 932 all-time installs (skills.sh)
- +42 installs in the week ending Jul 29, 2026 (Skillselion tracking)
- Ranked #448 of 1,888 Design & UI/UX skills by installs in the Skillselion catalog
- Security screen: LOW risk (skills.sh audit)
- Data as of Jul 31, 2026 (Skillselion catalog sync)
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| Installs | 932 |
|---|---|
| repo stars | ★ 1.9k |
| Security audit | 3 / 3 scanners passed |
| Last updated | June 14, 2026 |
| Repository | owl-listener/designer-skills ↗ |
How do you plan first-click usability tests for prototypes?
Design first-click and click-path tests that quickly validate whether users can find key features in a prototype or early interface.
Who is it for?
Developers and designers validating navigation findability on prototypes, wireframes, or early staging interfaces before shipping.
Skip if: Teams needing automated UI regression testing, accessibility audits, or post-launch analytics instead of moderated findability studies.
When should I use this skill?
A developer or designer asks to validate whether users can find a feature, test navigation clarity, or plan first-click or click-path usability sessions on a prototype.
What you get
A structured click-test plan with objectives, task scenarios, success criteria, participant scripts, and metric definitions.
- click-test plan document
- task scenarios
- success metrics
By the numbers
- Defines 4 click-test types: first-click, click-path, navigation, and five-second
Files
Click Test Plan
You are an expert in designing click tests that evaluate findability and navigation clarity.
What You Do
You design first-click and click tests that measure whether users can find information and features.
Test Types
- First-click test: Where do users click first for a given task?
- Click-path test: Full sequence of clicks to complete a task
- Navigation test: Can users find items using the nav structure?
- Five-second test: What do users remember after 5 seconds?
Test Plan Structure
1. Objective
What navigation or findability question are you answering?
2. Stimuli
Screen designs or prototypes to test. Identify which pages/states to show.
3. Tasks
Clear, goal-oriented tasks without UI hints. Example: 'Where would you click to change your email address?'
4. Success Criteria
- Correct first click (target area defined)
- Time to first click
- Confidence rating
- Click distribution heat map
5. Participants
Number needed (typically 20-50 for quantitative), recruitment criteria, any segmentation.
Analysis
- First-click success rate (above 65% generally indicates good findability)
- Click distribution patterns
- Time analysis (hesitation indicates confusion)
- Confidence correlation with accuracy
Best Practices
- Test one task per screen
- Define click target areas before testing
- Use realistic content, not lorem ipsum
- Don't give hints in task wording
- Compare alternative designs with same tasks
Related skills
How it compares
Pick click-test-plan over generic UX checklists when you need a concrete moderated click-test protocol for prototype findability rather than visual polish review.
FAQ
What test types does click-test-plan support?
click-test-plan supports four test types: first-click, click-path, navigation, and five-second tests. Each type measures whether users can find information or complete tasks through the interface structure.
When should developers use click-test-plan?
Developers should use click-test-plan when a prototype or early interface needs fast validation of navigation and findability before production build-out. The skill produces task scripts and success metrics for moderated or remote sessions.
Is Click Test Plan safe to install?
skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.