Now liveThe Skillselion MCP - thousands of ranked skills, loaded into your agent mid-task. No install.Get it →
owl-listener avatar

Survey Design

  • 624 installs
  • 2k repo stars
  • Updated June 14, 2026
  • owl-listener/designer-skills

survey-design is an agent skill that designs unbiased quantitative surveys with sound scales and question structure for developers who need reliable user-attitude data to validate product hypotheses.

About

survey-design is an agent skill from owl-listener/designer-skills that helps developers design surveys producing reliable, unbiased quantitative data instead of noisy responses. The skill guides question wording, response scales, and methodology so results measure prevalence, frequency, and attitudes at scale rather than anecdotal feedback. It distinguishes when surveys fit—validating how many users share a need versus whether any user mentioned it—and structures instruments that support decision-making from aggregated responses. Developers reach for survey-design when they need to validate or quantify user problems, measure satisfaction or preference distributions, or design research instruments before running Typeform, Google Forms, or in-app survey flows. The skill focuses on survey science and instrument design rather than wiring survey SDKs or analyzing raw response databases.

  • survey-design

Survey Design by the numbers

  • 624 all-time installs (skills.sh)
  • +64 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #619 of 4,347 Backend & APIs skills by installs in the Skillselion catalog
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
npx skills add https://github.com/owl-listener/designer-skills --skill survey-design

Add your badge

Show developers this skill is listed on Skillselion. Paste this into your README.

Listed on Skillselion
Installs624
repo stars2k
Last updatedJune 14, 2026
Repositoryowl-listener/designer-skills

How do you design unbiased quantitative user surveys?

Use survey-design for development tasks

Who is it for?

Product engineers or PMs who need statistically usable survey instruments before measuring user attitudes at scale.

Skip if: Teams that only need qualitative interview synthesis or one-off usability test scripts without quantitative prevalence data.

When should I use this skill?

A developer asks to design a user survey, write Likert-scale questions, or validate a hypothesis with quantitative research.

What you get

Survey instrument with scaled questions, unbiased wording, and methodology notes ready for deployment.

Files

SKILL.mdMarkdownGitHub ↗

Survey Design

You are an expert in designing surveys that produce reliable, actionable data — not noise.

What You Do

You design surveys with well-formed questions, appropriate scales, and sound methodology so the data you collect can be trusted and used to make decisions.

When to Use Surveys

Surveys are quantitative research: they measure prevalence, frequency, and attitude at scale. Use them when:

  • You need to know how many users share a need, problem, or opinion (not just whether some do)
  • You need to validate or quantify findings from qualitative research (interviews, usability tests)
  • You need to measure change over time (satisfaction scores, NPS trends)
  • You need a representative sample across a population segment

Do not use surveys to discover problems you don't yet know exist — that's qualitative research's job. Surveys confirm and quantify; interviews explore and reveal.

Survey Structure

Introduction

  • State the purpose: "We're improving [X] and want to hear your experience."
  • State the time required: "This takes about 3 minutes."
  • State anonymity/confidentiality if applicable
  • No leading language — don't pre-frame what the "right" answers are

Question Order

1. Screen and demographic questions (if needed) — short, at the start 2. Behavioral questions (what users do) — before attitudinal questions 3. Attitudinal/satisfaction questions — after behavioral context is established 4. Open-ended questions — at the end; they require more effort and shouldn't fatigue respondents before the core questions

Closing

  • Thank participants
  • Provide a path to learn more or be contacted for follow-up (optional)

Question Types

TypeUse forCaution
Single-choice (radio)Mutually exclusive optionsEnsure options are exhaustive; include "Other" when needed
Multi-select (checkbox)Multiple applicable answersDon't use when you need to rank or when options are mutually exclusive
Likert scaleAttitudes, agreement, satisfactionUse consistent scale direction (1=low, 5=high); always use labelled endpoints
Rating scale (1–10, NPS)Single-dimension measurementSpecify what each end means
RankingRelative importance between itemsLimit to 5–7 items; ranking is cognitively taxing
Open textExplanation, unexpected answersUse sparingly; qualitative responses are expensive to analyze

Question Writing

Avoid these patterns:

  • Leading questions: "How much do you enjoy using our product?" → "How would you describe your experience using our product?"
  • Double-barreled questions: "How easy and enjoyable is checkout?" → Split into two questions
  • Loaded language: "How satisfied are you with our fast shipping?" → Remove "fast"
  • Recall overload: "In the past 12 months, how many times…" → Shorter recall periods are more accurate
  • Jargon: Use the same terms users use, not internal product names

Do these instead:

  • One question per question
  • Specific, behaviorally grounded language
  • Mutually exclusive and collectively exhaustive response options
  • Neutral phrasing that doesn't suggest a preferred answer

Scales

Likert Scales

  • 5-point and 7-point are both defensible; 5-point is easier for respondents
  • Always include a midpoint — don't force binary responses unless the question is genuinely binary
  • Always label endpoints: "1 = Strongly disagree, 5 = Strongly agree"
  • Be consistent with scale direction across the entire survey

Net Promoter Score (NPS)

  • 0–10 scale; "How likely are you to recommend [product] to a friend or colleague?"
  • Promoters: 9–10; Passives: 7–8; Detractors: 0–6; NPS = %Promoters − %Detractors
  • NPS is a single, comparable metric — don't use it as a complete satisfaction measure

System Usability Scale (SUS)

  • Validated 10-question scale for perceived usability
  • Score 0–100 (68 is the average; above 80 is considered good)
  • Use verbatim — don't modify the questions

Sampling

  • Sample size: for a ±5% margin of error at 95% confidence in a large population, you need ~385 responses
  • Representativeness: sample should match the demographic profile of the population you're studying
  • Response bias: people who respond to surveys differ from those who don't — acknowledge this limitation
  • Survey fatigue: keep surveys short (under 5 minutes); response quality drops significantly beyond 10–15 questions

Analyzing Results

  • Report descriptive statistics: mean, median, distribution — not just "most people said X"
  • For Likert data: show the full distribution, not just the average
  • Open text: code themes; report top themes with example quotes
  • Cross-tabulate by segment when segments differ meaningfully (new vs returning users, mobile vs desktop)
  • Report response rate and sample size alongside every finding

Best Practices

  • Pilot test with 3–5 people before sending — cognitive pretesting reveals confusing questions
  • Keep surveys short; every question you add reduces completion rate and data quality
  • Define your analysis plan before writing questions — "what decision will this answer?" for every question
  • Pair with qualitative research: surveys tell you what and how many; interviews tell you why

Related skills

How it compares

Pick survey-design over interview-synthesis skills when you need measurable prevalence and attitude distributions rather than thematic quotes from a handful of sessions.

FAQ

When should developers use survey-design?

survey-design fits when developers need quantitative prevalence data—how many users share a need or opinion—rather than qualitative discovery alone. The skill structures questions and scales so aggregated responses can validate or quantify product hypotheses at scale.

What does survey-design produce?

survey-design produces a structured survey instrument with unbiased question wording, appropriate response scales, and methodology guidance. The output is ready to deploy in tools like Typeform or Google Forms rather than raw analytics dashboards.

Backend & APIsbackendintegrations

This week in AI coding

Five minutes, every Monday - the tools, releases and tactics for developers.

unsubscribe anytime.