
Create Issue Interaction Ui
- 36 installs
- 75.6k repo stars
- Updated August 5, 2026
- paperclipai/paperclip
Helps with ai & agent building tasks.
About
create-issue-interaction-ui is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted development.
- create-issue-interaction-ui
- AI & Agent Building
- AI-coding skill
Create Issue Interaction Ui by the numbers
- 36 all-time installs (skills.sh)
- +5 installs in the week ending Aug 4, 2026 (Skillselion tracking)
- Ranked #8,638 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
- Data as of Aug 5, 2026 (Skillselion catalog sync)
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| Installs | 36 |
|---|---|
| repo stars | ★ 75.6k |
| Last updated | August 5, 2026 |
| Repository | paperclipai/paperclip ↗ |
What it does
Helps with ai & agent building tasks.
Files
Create a new issue-thread interaction UI (developer skill)
This skill walks a Paperclip contributor through introducing a new issue-thread interaction kind from shared contract to issue-detail wiring, helpers, and docs. It is intentionally a developer/maintainer skill: the audience is a human or coding agent making code changes inside paperclipai/paperclip, not the operational agents that run inside a deployed Paperclip company.
When to use
- A new interaction kind is being introduced (compact picker, structured
rating, in-thread approval card, etc.).
- An existing interaction needs a parallel variant with a distinct payload
shape, validation, or resolution outcome (and ask_user_questions is the wrong fit because option count, target binding, or result shape differs).
- A reviewer asks for "the same audit, staleness, supersede, and continuation
semantics as the other interactions" on a new card.
When NOT to use
- Adding fields to an existing interaction kind that does not need a new
payload schema. Patch the existing validators/UI in place instead.
- Changing how Paperclip agents call interactions. Update
skills/paperclip
or references/api-reference.md; that is agent guidance, not card work.
- Building a non-thread UI (issue detail sidebar, project board widget, etc.).
Those have their own component conventions.
Mental model
Every issue-thread interaction has four moving parts:
| Layer | Owns |
|---|---|
| Shared | Kind constant, payload/result interfaces, Zod validators, exported types, shared-test coverage. |
| Server | Service create/accept/reject/respond, staleness, supersede, idempotency, activity log, wake send. |
| UI | Card pending/resolved/stale states, fixtures, Storybook, issue-thread/IssueDetail wiring. |
| Helpers/Docs | CLI command, MCP tool, plugin SDK type+host+testing path, skills/paperclip guidance. |
The four existing kinds are the canonical prior art. Pick the closest one and copy its plumbing rather than inventing parallel mechanics:
request_confirmation— single yes/no bound to atargetwith stale/supersede.request_checkbox_confirmation— bounded multi-select against an immutable option set.ask_user_questions— small typed form, no target binding.suggest_tasks— proposes tasks the board can accept individually.
If your new card needs target binding and a yes/no-style resolution, model it after the two request_* kinds. If it is a structured form, model it after ask_user_questions. If it produces creatable child entities, model it after suggest_tasks.
The canonical worked example
The current best end-to-end reference is the checkbox confirmation rollout (merged in 4d5322c82, GitHub PR #7649). Read that diff before starting:
git show --stat 4d5322c82The plan it implemented is preserved as an issue document on PAP-10415. Use it as the template for your own plan document if you are running this work through Paperclip itself.
Order of operations
Do the shared contract first. It is the smallest correct change you can land even before UI is final, and every later layer reads its types and validators.
1. Shared contract (smallest, lands first)
Touch:
packages/shared/src/constants.ts— add the kind string to
ISSUE_THREAD_INTERACTION_KINDS and any size constant (mirror REQUEST_CHECKBOX_CONFIRMATION_OPTION_LIMIT = 200).
packages/shared/src/types/issue.ts— addOption,Payload,Result,
and Interaction interfaces. Extend the IssueThreadInteraction and payload/result union types at the bottom of the file.
packages/shared/src/types/index.ts— re-export the new types.packages/shared/src/validators/issue.ts— add Zod schemas for payload,
result, and the create-input variant. Reuse the existing requestConfirmationTargetSchema when target binding applies.
packages/shared/src/validators/index.ts— re-export the new schemas.packages/shared/src/index.ts— re-export at the package root.packages/shared/src/issue-thread-interactions.test.ts— extend the table
tests for the new payload variant.
Validation invariants that have already been litigated and must hold:
- Option lists are bounded (the checkbox kind uses 200; pick a number the UX
can render compactly).
- Option ids are unique within a payload and any default selection must
reference known ids.
- Labels and descriptions are length-capped to match existing question
options. Do not invent looser caps.
- Target binding uses the shared
RequestConfirmationTargetschema so stale
expiration runs through one code path.
2. Server service and routes
Touch:
server/src/services/issue-thread-interactions.ts— add the kind to:- the supported-kinds list (
SUPPORTED_KINDSnear the top), mapInteractionRow(theswitch (row.kind)over payload/result parsers),- create-input validation (
switch (data.kind)), - the accept/reject/respond/stale-expiration branches,
- the activity-log payload and the continuation wake payload.
server/src/routes/issues.ts— extend any kind-specific branches (notably
the response-shape branch around line 6096 in the checkbox PR).
server/src/__tests__/issue-thread-interactions-service.test.ts— cover
create, accept-with-result, reject-with-reason, stale-target expiration, supersede-on-user-comment, idempotency conflict, and wake payload shape.
server/src/__tests__/issue-thread-interaction-routes.test.ts— cover
create + respond/accept/reject HTTP behavior, company scoping, and authorization.
Server invariants:
- Board-only resolution. Agent-authored accept/reject must be rejected with
the existing 403 path; do not add a per-kind bypass.
- Company scoping. Reads, writes, expiration, and supersede must all filter
by companyId. Never trust an issueId alone.
- Stale target. If
targetwas specified at create time and a newer revision
lands, the interaction expires with outcome: "stale_target". Do not write bespoke staleness — call the same helper the other request_* kinds use.
- Supersede on user comment. Default
supersedeOnUserComment: trueunless
the payload schema documents otherwise.
- Idempotency. The deterministic
idempotencyKeyshape from the existing
kinds (<kind>:<issueId>:<decisionKey>:<revisionId>) must be honored; duplicate POSTs must return the existing card, not stack.
- Continuation policy. Support
none,wake_assignee, and
wake_assignee_on_accept. Pick a default that matches whether the asker is blocked waiting for the answer (wake_assignee) or only cares about acceptance (wake_assignee_on_accept).
3. UI card and issue-thread wiring
Touch:
ui/src/components/IssueThreadInteractionCard.tsx— add a card component
(e.g. RequestCheckboxConfirmationCard) and a resolution component (e.g. RequestCheckboxConfirmationResolution). Branch the existing switch by interaction.kind. Reuse the card shell — do not introduce a parallel card frame.
ui/src/lib/issue-thread-interactions.ts— add typed helpers like
getCheckboxConfirmationSelectedLabels so the card stays declarative.
ui/src/lib/issue-thread-interactions.test.ts— test the helpers.ui/src/components/IssueThreadInteractionCard.test.tsx— pending,
resolved, stale, disabled/submitting, and validation-error states.
ui/src/fixtures/issueThreadInteractionFixtures.ts— seed at least one
pending and one resolved fixture for the new kind.
ui/src/stories/issue-thread-interactions.stories.tsx— Storybook entries
for the key states.
ui/src/pages/IssueDetail.tsx— extend the per-kind branches the card is
rendered from (callback wiring, response submission).
ui/src/components/IssueChatThread.tsx— if the kind affects thread-level
rendering (badge, summary, count), update the per-kind switches here.
ui/src/api/issues.ts— extend the typed accept/reject/respond bodies.
UI invariants:
- Compact rendering. The card must render comfortably with ~100 options
(bounded scroll area, count-first resolved-state summaries — do not chip every selected option inline).
- Select all and clear selection live inside the card, not in a global menu.
- The accept payload uses kind-specific field names (e.g.
selectedOptionIds,
not the suggest-tasks selectedClientKeys). Do not reuse another kind's field name.
- Stale, superseded, and accepted states render distinct copy; reuse the
existing resolution-component shell.
4. CLI, MCP, plugin SDK helpers
External callers must be able to create the new interaction without hand-writing JSON. Touch:
cli/src/commands/client/issue.ts— add a CLI sub-command or extend the
generic interaction create path.
cli/src/__tests__/issue-subresources.test.ts— cover the new flag set.packages/mcp-server/src/tools.ts— add an MCP tool that accepts the new
payload shape; reuse the existing createIssueThreadInteraction codepath.
packages/mcp-server/src/tools.test.ts— cover the tool's payload shape.packages/plugins/sdk/src/types.ts— add the typed
CreateIssueThreadInteraction variant so plugin authors get autocomplete.
packages/plugins/sdk/src/worker-rpc-host.ts— extend the kind switch in
the create call.
packages/plugins/sdk/src/testing.ts— extend the test harness so plugins
can simulate the new kind end-to-end.
packages/plugins/sdk/tests/testing-actions.test.ts— round-trip test for
the new kind through the test harness.
5. Agent guidance
Touch:
skills/paperclip/SKILL.md— add a row to the interaction-kinds table:
when to use, when not to use, plus a copyable payload example.
skills/paperclip/references/api-reference.md— full payload and result
schemas, validation limits, create/respond bodies, error codes.
The skills text is read by the runtime agents. Keep it concise — differentiate clearly from sibling kinds in one or two sentences each.
Tests to run before requesting review
The checkbox PR ran exactly this focused set under NODE_ENV=test. Use the same shape for any new kind, swapping in your new test files:
NODE_ENV=test pnpm run preflight:workspace-links
NODE_ENV=test pnpm exec vitest run \
packages/shared/src/issue-thread-interactions.test.ts \
server/src/__tests__/issue-thread-interaction-routes.test.ts \
server/src/__tests__/issue-thread-interactions-service.test.ts \
ui/src/components/IssueThreadInteractionCard.test.tsx \
ui/src/lib/issue-thread-interactions.test.ts \
cli/src/__tests__/issue-subresources.test.ts \
packages/mcp-server/src/tools.test.ts \
packages/plugins/sdk/tests/testing-actions.test.tsIf UI vitest fails with act is not a function, the shell is running with NODE_ENV=production (it picks up React's prod build). Re-run with NODE_ENV=test explicitly.
Pre-merge checklist
- [ ] New kind appears in
ISSUE_THREAD_INTERACTION_KINDSand is exported. - [ ] Payload and result interfaces are versioned (start at
version: 1). - [ ] Zod validators enforce option/label/description limits and id uniqueness.
- [ ] Target binding (if any) uses the shared
RequestConfirmationTargetpath. - [ ] Service handles create, accept, reject/respond, stale-target,
supersede-on-user-comment, idempotency, activity log, and continuation wake.
- [ ] Routes honor board-only resolution and company scoping.
- [ ] UI renders pending, resolved, stale, disabled/submitting, and
validation-error states; resolved-state large selections summarize by count first.
- [ ] Fixtures and Storybook entries exist for the new kind.
- [ ] CLI, MCP, and plugin SDK helpers all accept the new payload shape and
have test coverage.
- [ ]
skills/paperclip/SKILL.mdandreferences/api-reference.mdupdated. - [ ] Focused test set above is green; CI gates pass.
Anti-patterns observed in review
These came out of the checkbox PR review thread and are worth avoiding next time:
- Reusing another kind's accept-payload field name (e.g. piggybacking on
selectedClientKeys instead of introducing selectedOptionIds). Each kind owns its own field names.
- Writing parallel staleness or supersede logic instead of routing through
the existing request_confirmation helpers. This silently drifts behavior.
- Rendering hundreds of selected-option chips in the resolved state. Resolved
large selections must summarize by count first.
- Skipping plugin SDK / MCP / CLI coverage on the theory that "the API is
generic enough." External callers do not pick up new kinds without typed helpers, and the absence shows up later as broken agent flows.
- Adding the kind to skills guidance before the server route accepts it.
Agents will try the new kind and 400 in production.