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Radical Simplification

  • 70 installs
  • 191 repo stars
  • Updated July 24, 2026
  • pproenca/dot-skills

radical-simplification is a Claude Code skill for ai & agent building. It helps solo builders move faster with AI-assisted coding.

Key points

  • radical-simplification
  • AI & Agent Building
  • AI-coding skill

Radical Simplification by the numbers

  • 70 all-time installs (skills.sh)
  • +5 installs in the week ending Aug 4, 2026 (Skillselion tracking)
  • Ranked #5,700 of 16,546 AI & Agent Building skills by installs in the Skillselion catalog
  • Data as of Aug 4, 2026 (Skillselion catalog sync)
npx skills add https://github.com/pproenca/dot-skills --skill radical-simplification

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Listed on Skillselion
Installs70
repo stars191
Last updatedJuly 24, 2026
Repositorypproenca/dot-skills

How do I helps with ai & agent building tasks during ai-assisted development?

Helps with ai & agent building tasks during AI-assisted development.

Who is it for?

Best when you're working on ai & agent building and need structured help with radical-simplification.

Skip if: Teams with no ai & agent building needs, or anyone wanting a generic chat assistant without this specific workflow.

When should I use this skill?

When you need to helps with ai & agent building tasks during ai-assisted development, or when radical-simplification is a claude code skill for ai & agent building. it helps solo builders move faster with ai-assisted coding.

What you get

Structured output aligned to radical-simplification: radical-simplification; AI & Agent Building; AI-coding skill.

Files

SKILL.mdMarkdownGitHub ↗

Radical Simplification — Cognitive Moves for Collapsing Complex Problems

Distillation of the documented working method of mathematicians, physicists, and engineers who consistently turn complex problems into simple solutions. The skill is not a step list — it is a toolbox of cognitive moves, each correcting a specific wrong default a capable model has when faced with complexity. The moves are mostly orthogonal; pick the one that matches the symptom.

This is the thinking layer that sits above refactoring (code-simplifier), metric design (deterministic-metric-design), and reviews (design-review). Those skills apply a methodology to a known shape of artifact. This skill is the methodology itself — how to arrive at the simple shape in the first place.

When to Apply

Use this skill when:

  • The user says the problem feels too complicated, that the team is going in circles, or that there must be a simpler way
  • A proposed design has accreted parameters, dependencies, or branches and feels overengineered
  • A plan has been drafted but unresolved decisions remain, and the agent is about to commit to assumed answers
  • A bug investigation has tried several variants of the same approach without progress
  • A review surfaces complexity that may be accidental (Brooks) rather than essential
  • The agent is asked to find an elegant solution to a hard engineering or product problem
  • Forward search has exhausted and the agent needs a different angle (work backwards, invert, transfer from another domain)
  • The agent is producing fluent-sounding output but cannot back it up under expansion (Feynman test)

This skill is not for cleaning up code that already does the right thing — that is code-simplifier. Use this when the approach itself is what needs to get simpler.

How to Use

The nine categories are orthogonal cognitive moves. Match the move to the symptom:

SymptomReach forFirst rule to read
Solving feels off — maybe the wrong problemFrame`frame-restate-problem`
Plan drafted but unresolved decisions remainClarify`clarify-interview-one-at-a-time`
Drowning in cases, parameters, branchesReduce`reduce-toy-case-first`
Parts are tangled; changes rippleDecompose`decomp-orthogonal-axes`
Forward search is exponential or stuckInvert`invert-work-backwards`
Missing the structural truth of the systemConstrain`constrain-name-the-invariant`
Stuck inside the current vocabularyTransfer`transfer-cross-domain-analogue`
The specific problem keeps resistingGeneralize`gen-rising-sea`
Producing fluent output you cannot back upAudit`audit-feynman-technique`

For category overviews and the ordering rationale, see `references/_sections.md`.

Rule Categories

#CategoryPrefixMoveRules
1Reframe the ProblemframeRestate, separate essential from accidental, find the decision3
2Clarify Through InterviewclarifyOne-at-a-time questions with recommended answers; read the source before asking2
3Reduce to the Smallest CasereduceToy case, limit cases, Pareto compression3
4Decompose Along Orthogonal AxesdecompOrthogonal axes, WHAT vs HOW2
5Invert the SearchinvertWork backwards, assume failure2
6Constrain with Invariants and SymmetriesconstrainName the invariant, dimensional check2
7Transfer From Another DomaintransferCross-domain analogue, vocabulary lock-in2
8Generalize Until the Problem DissolvesgenRising sea1
9Audit Your Own UnderstandingauditFeynman, name the confusion, Fermi check3

Quick Reference

1. Reframe the Problem

  • `frame-restate-problem` — Restate in your own words before solving; surfaces the wrong-problem case while it is still cheap
  • `frame-essential-vs-accidental` — Brooks's distinction: name each piece of complexity as inherent or layered-on
  • `frame-find-decision-point` — Find the decision the answer must change; answer that, not the literal question

2. Clarify Through Interview

  • `clarify-interview-one-at-a-time` — Walk the design tree one branch at a time; every question paired with your recommended answer so the user reviews a position, not generates one
  • `clarify-prefer-source-over-asking` — If a grep, file read, or runtime check would answer it, do that — only ask what the source cannot tell you

3. Reduce to the Smallest Case

  • `reduce-toy-case-first` — Solve n=1 fully before generalizing; the structure of the big problem becomes visible
  • `reduce-limit-cases` — Probe zero, infinity, empty, identity to expose where the design degrades
  • `reduce-pareto-compress` — Design for the 20% of inputs that produce 80% of the result

4. Decompose Along Orthogonal Axes

  • `decomp-orthogonal-axes` — Axes are correct when changing one does not force changing another; verbs over today's nouns
  • `decomp-what-vs-how` — Write the WHAT before debating the HOW; the spec is the referee

5. Invert the Search

  • `invert-work-backwards` — When forward search is exponential, ask what must be true one step before the goal
  • `invert-assume-failure` — Write the postmortem before writing the design (Munger's inversion)

6. Constrain with Invariants and Symmetries

  • `constrain-name-the-invariant` — The property that does not change is often the answer in disguise
  • `constrain-dimensional-check` — Mismatched units, types, or categories are bugs before they are runtime failures

7. Transfer From Another Domain

  • `transfer-cross-domain-analogue` — Search for the structural twin in another domain; the twin's solution often transplants
  • `transfer-suspect-vocabulary-lock-in` — Suffix accretion (Manager, Helper, Coordinator) signals the original noun is wrong

8. Generalize Until the Problem Dissolves

  • `gen-rising-sea` — Grothendieck's rising sea; the more abstract version is sometimes the easier one — but only if it has fewer concepts, not more

9. Audit Your Own Understanding

  • `audit-feynman-technique` — Unfold technical shorthand into beginner-vocabulary sentences; the hand-waves are the gaps
  • `audit-name-the-confusion` — When stuck, name what you do not know — do not retry variants of the same approach
  • `audit-fermi-sanity-check` — Bound the answer order-of-magnitude before producing it; 10× disagreements are the signal

Related Skills

  • `code-simplifier` — Refactoring patterns once the right approach is known (this skill ends, that one begins)
  • `deterministic-metric-design` — Applies this methodology to the specific problem of inventing metrics
  • `design-review` — Applies this methodology to the specific problem of reviewing UI

Authoring Note

These moves are load-bearing, not decorative. The wrong default each rule corrects is named in the rule itself — if a rule restates something a capable model already does correctly, cut it. The coverage of the skill is proven by /dev-skill:eval on real complex-problem prompts, not by hitting a rule count.

Related skills

FAQ

What does radical-simplification do?

radical-simplification is a Claude Code skill for ai & agent building. It helps developers move faster with AI-assisted coding.

When should I use radical-simplification?

When you need to helps with ai & agent building tasks during ai-assisted development, or when radical-simplification is a claude code skill for ai & agent building. it helps developers move faster with ai-assisted coding.

What are the main capabilities?

radical-simplification; AI & Agent Building; AI-coding skill.

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