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Running Design Reviews

  • 1.6k installs
  • 1.2k repo stars
  • Updated July 16, 2026
  • refoundai/lenny-skills

running-design-reviews coaches teams through value-first design critiques with structured feedback and ship-quality standards.

About

The running-design-reviews skill from Lenny's Podcast collection helps teams run design critiques using frameworks from eight product leaders. Agents clarify review context, establish a feedback hierarchy prioritizing value, usability, then delight, structure constructive critique requests, and define what good enough to ship means. Core principles include assigning sponsors for major projects, reviewing every shipped screen, starting big picture before pixel details, and using blurred-vision cohesion checks. The skill flags mistakes such as unstructured feedback, static slide reviews, and aesthetic opinions before value validation. Guided questions target specific feedback types, core value clarity, highest-risk elements, and shippability thresholds. It references guest insights and related skills like product taste intuition and running effective meetings. Use when giving design feedback, establishing review processes, struggling to evaluate designs, or improving how teams discuss interface work before release.

  • Prioritizes value, usability, then delight in design critique hierarchy.
  • Structures reviews around explicit feedback requests and live demos.
  • Assigns sponsors and senior review for major shipped screens.
  • Starts big picture before pixel-level comments.
  • Flags unstructured critique and static deck-only reviews.

Running Design Reviews by the numbers

  • 1,629 all-time installs (skills.sh)
  • +1 installs in the week ending Aug 5, 2026 (Skillselion tracking)
  • Ranked #228 of 1,880 Design & UI/UX skills by installs in the Skillselion catalog
  • Security screen: MEDIUM risk (skills.sh audit)
  • Data as of Aug 5, 2026 (Skillselion catalog sync)
At a glance

running-design-reviews capabilities & compatibility

Capabilities
feedback hierarchy · critique structuring · quality bar definition · review facilitation
Use cases
ui design · project management
From the docs

What running-design-reviews says it does

Help the user run effective design reviews and critiques using frameworks from 8 product leaders.
SKILL.md
npx skills add https://github.com/refoundai/lenny-skills --skill running-design-reviews

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Listed on Skillselion
Installs1.6k
repo stars1.2k
Security audit3 / 3 scanners passed
Last updatedJuly 16, 2026
Repositoryrefoundai/lenny-skills

How do we run design reviews that focus on value before aesthetics?

Run effective design reviews with value-first feedback hierarchy, structured critique requests, and clear ship-quality bars from Lenny Podcast leaders.

Who is it for?

Product and design teams formalizing design review rituals.

Skip if: Pure visual branding without interface critique needs.

When should I use this skill?

User asks for design review help, critique structure, or design quality bars.

What you get

A structured critique with prioritized feedback, clear requests, and a defined ship bar.

  • Review checklist
  • Edge-case findings
  • Ship decision notes

By the numbers

  • Synthesizes insights from 8 guests across 10 mentions
  • Targets review of user-facing screens before every ship

Files

SKILL.mdMarkdownGitHub ↗

Running Design Reviews

Help the user run effective design reviews and critiques using frameworks from 8 product leaders.

How to Help

When the user asks for help with design reviews:

1. Understand the review context - Ask what stage the design is at and what kind of feedback is needed 2. Establish the hierarchy - Help them prioritize feedback by value, then usability, then delight 3. Structure the critique - Guide them on how to frame feedback constructively 4. Set the quality bar - Help them define what "good enough to ship" means

Core Principles

Follow the feedback hierarchy: Value, then Ease of Use, then Delight

Julie Zhuo: "The first thing that's most important to address is, well, is this thing actually valuable, is this solving the problem? Then once we do that, then let's focus on the next layer which I think about as ease of use... And then finally... delight." Disregard feedback about aesthetics until the core value proposition is validated.

Assign sponsors for major projects

Karri Saarinen: "We are basically the sponsors for the projects. So then we are responsible reviewing the work. And so we might just have a meeting where we go through, okay..." Assign a founder or senior leader as a sponsor for every major project to oversee quality through live demos rather than static slide decks.

Review 100% of shipped screens

Dmitry Zlokazov: "Founders of the company, they still review a hundred percent of screens that are being shipped and everything that you will see in the app pass this review." Maintain a high quality bar by having senior leaders review every user-facing screen before shipping.

Structure reviews around specific feedback requests

Geoff Charles: "Any large rock that we have on the roadmap needs to be brought into the product review process... but it needs to be structured in a way where you are asking specifically for what type of feedback you want." Only bring high-risk decisions to formal reviews and require presenters to specify exactly what feedback they need.

Start big picture before minutiae

Jessica Hische: "Always think big picture before you think minutiae, because sometimes people think that... They'll throw a bunch of minutiae stuff at me, but it's because they don't know what's really bugging them." Ask "What is the overall thing that's bothering me?" before commenting on specific elements.

Use blurred vision to see cohesiveness

Jessica Hische: "Use 'blurred eyes' to look at a brand's overall cohesiveness rather than focusing on individual pixels." Step back from details to assess whether the overall design holds together.

Questions to Help Users

  • "What specific type of feedback are you looking for in this review?"
  • "Is the core value proposition clear? Does this solve the right problem?"
  • "Before we discuss details - what's the overall feeling when you first look at this?"
  • "What are the highest-risk elements of this design that need the most scrutiny?"
  • "What would make this not shippable? Are we close to that line?"
  • "If a user sees this for three seconds, what will they understand?"

Common Mistakes to Flag

  • Feedback without hierarchy - Mixing aesthetic opinions with core value concerns
  • Static reviews - Reviewing slide decks instead of interactive demos
  • Unstructured feedback requests - Not specifying what kind of feedback is needed
  • Skipping to details - Critiquing pixels before validating the concept
  • No quality bar - Shipping without senior review or clear standards

Deep Dive

For all 10 insights from 8 guests, see references/guest-insights.md

Related Skills

  • product-taste-intuition
  • running-effective-meetings
  • scoping-cutting

Related skills

How it compares

Use running-design-reviews for human-led UX critique; use visual regression or a11y audit skills for automated checks.

FAQ

What feedback order does running-design-reviews recommend?

Value first, then ease of use, then delight and aesthetics.

Should reviews use slide decks?

Prefer live interactive demos over static decks for major project reviews.

Who should sponsor major design projects?

Assign a senior leader as sponsor who reviews work through demos and sets quality standards.

Is Running Design Reviews safe to install?

skills.sh reports 3 of 3 security scanners passed. Review the Security Audits panel on this page before installing in production.

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