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Golang Concurrency

  • 34.4k installs
  • 2.8k repo stars
  • Updated July 27, 2026
  • samber/cc-skills-golang

golang-concurrency is an agent skill for writing and auditing Go goroutines, channels, sync primitives, errgroup, and worker pools safely.

About

The golang-concurrency skill v1.1.4 from samber cc-skills-golang teaches structured concurrency where every goroutine has a clear owner, exit path, and error propagation. Write mode implements goroutines, channels, sync primitives, worker pools, and pipelines. Review mode inspects PR diffs for leaks, missing context propagation, ownership violations, and unprotected shared state. Audit mode parallelizes up to five sub-agents to find spawns without shutdown, unsynchronized globals, channel misuse, hot-loop time.After calls, and mutex problems. Core principles require sender-only channel closes, unbuffered channels by default, ctx.Done in select, and goleak in tests. Tables compare channels versus mutexes versus atomics and WaitGroup versus errgroup with SetLimit for bounded workers. Reference docs cover channels and select, sync primitives, and fan-out fan-in pipelines. Common mistakes include fire-and-forget goroutines, receiver-side channel closes, wg.Add inside goroutines, and mutexes held across I/O.

  • Structured concurrency rules: every goroutine needs a clear exit, owner, and error propagation path.
  • Write, review, and audit modes with up to five parallel sub-agents for large codebase concurrency scans.
  • Channel versus mutex versus atomic decision tables plus WaitGroup versus errgroup guidance.
  • Requires ctx.Done in select and goleak tracking to prevent cancellation leaks and goroutine accumulation.
  • Documents pipelines, worker pools, singleflight deduplication, and Go 1.26 experimental leak profiling notes.

Golang Concurrency by the numbers

  • 34,418 all-time installs (skills.sh)
  • +577 installs in the week ending Jul 28, 2026 (Skillselion tracking)
  • Ranked #2 of 99 Go skills by installs in the Skillselion catalog
  • Security screen: LOW risk (skills.sh audit)
  • Data as of Jul 28, 2026 (Skillselion catalog sync)
At a glance

golang-concurrency capabilities & compatibility

Capabilities
goroutine lifecycle and shutdown design · channel ownership and direction typing · errgroup error propagation and limits · parallel concurrency codebase audits · pipeline and worker pool patterns
Use cases
api development · debugging · code review
From the docs

What golang-concurrency says it does

Every goroutine must have a clear exit
retag-ops/docs-cache/skill_samber_cc-skills-golang_golang-concurrency.md
Only the sender closes a channel
retag-ops/docs-cache/skill_samber_cc-skills-golang_golang-concurrency.md
Always include `ctx.Done()` in select
retag-ops/docs-cache/skill_samber_cc-skills-golang_golang-concurrency.md
npx skills add https://github.com/samber/cc-skills-golang --skill golang-concurrency

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Listed on Skillselion
Installs34.4k
repo stars2.8k
Security audit3 / 3 scanners passed
Last updatedJuly 27, 2026
Repositorysamber/cc-skills-golang

How do I implement or review Go concurrency without goroutine leaks, race conditions, or channel ownership bugs?

Write and review concurrent Go code with goroutines, channels, sync primitives, errgroup, worker pools, and leak prevention.

Who is it for?

Go developers implementing or reviewing concurrent servers, pipelines, and background workers.

Skip if: Skip for non-Go languages or purely sequential code with no goroutines or shared state.

When should I use this skill?

Writing goroutines, channels, select, locks, errgroup, worker pools, or debugging leaks and races.

What you get

Structured concurrent Go code with verified shutdown, context cancellation, and leak-free test patterns.

  • Leak-free concurrent code
  • Audit findings
  • Pipeline implementations

By the numbers

  • Metadata version 1.1.4 from samber cc-skills-golang.
  • Audit mode uses up to five parallel sub-agents.
  • Concurrency checklist has five pre-spawn verification questions.

Files

SKILL.mdMarkdownGitHub ↗

Persona: You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.

Modes:

  • Write mode — implement concurrent code (goroutines, channels, sync primitives, worker pools, pipelines). Follow the sequential instructions below.
  • Review mode — reviewing a PR's concurrent code changes. Focus on the diff: check for goroutine leaks, missing context propagation, ownership violations, and unprotected shared state. Sequential.
  • Audit mode — auditing existing concurrent code across a codebase. Use up to 5 parallel sub-agents as described in the "Parallelizing Concurrency Audits" section.
Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-concurrency skill takes precedence.

Go Concurrency Best Practices

Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.

Core Principles

1. Every goroutine must have a clear exit — without a shutdown mechanism (context, done channel, WaitGroup), they leak and accumulate until the process crashes 2. Share memory by communicating — channels transfer ownership explicitly; mutexes protect shared state but make ownership implicit 3. Send copies, not pointers on channels — sending pointers creates invisible shared memory, defeating the purpose of channels 4. Only the sender closes a channel — closing from the receiver side panics if the sender writes after close 5. Specify channel direction (chan<-, <-chan) — the compiler prevents misuse at build time 6. Default to unbuffered channels — larger buffers mask backpressure; use them only with measured justification 7. Always include `ctx.Done()` in select — without it, goroutines leak after caller cancellation 8. Avoid repeated `time.After` in hot loops — each call allocates a timer and creates unnecessary churn; use time.NewTimer + Reset for long-running loops 9. Track goroutine leaks in tests with go.uber.org/goleak

For detailed channel/select code examples, see Channels and Select Patterns.

Channel vs Mutex vs Atomic

ScenarioUseWhy
Passing data between goroutinesChannelCommunicates ownership transfer
Coordinating goroutine lifecycleChannel + contextClean shutdown with select
Protecting shared struct fieldssync.Mutex / sync.RWMutexSimple critical sections
Simple counters, flagssync/atomicLock-free, lower overhead
Many readers, few writers on a mapsync.MapOptimized for read-heavy workloads. Concurrent map read/write causes a hard crash
Caching expensive computationssync.Once / singleflightExecute once or deduplicate

WaitGroup vs errgroup

NeedUseWhy
Wait for goroutines, errors not neededsync.WaitGroupFire-and-forget
Wait + collect first errorerrgroup.GroupError propagation
Wait + cancel siblings on first errorerrgroup.WithContextContext cancellation on error
Wait + limit concurrencyerrgroup.SetLimit(n)Built-in worker pool

Sync Primitives Quick Reference

PrimitiveUse caseKey notes
sync.MutexProtect shared stateKeep critical sections short; never hold across I/O
sync.RWMutexMany readers, few writersNever upgrade RLock to Lock (deadlock)
sync/atomicSimple counters, flagsPrefer typed atomics (Go 1.19+): atomic.Int64, atomic.Bool
sync.MapConcurrent map, read-heavyNo explicit locking; use RWMutex+map when writes dominate
sync.PoolReuse temporary objectsAlways Reset() before Put(); reduces GC pressure
sync.OnceOne-time initializationGo 1.21+: OnceFunc, OnceValue, OnceValues
sync.WaitGroupWaiting for simple goroutinesGo 1.25+: prefer wg.Go(func(){ ... }) for fire-and-wait tasks that do not panic and do not need error propagation. For Go <1.25 use Add/Done. For errors/cancellation/limits, use errgroup with context.
x/sync/singleflightDeduplicate concurrent callsCache stampede prevention
x/sync/errgroupGoroutine group + errorsSetLimit(n) replaces hand-rolled worker pools

For detailed examples and anti-patterns, see Sync Primitives Deep Dive.

Concurrency Checklist

Before spawning a goroutine, answer:

  • [ ] How will it exit? — context cancellation, channel close, or explicit signal
  • [ ] Can I signal it to stop? — pass context.Context or done channel
  • [ ] Can I wait for it?sync.WaitGroup or errgroup
  • [ ] Who owns the channels? — creator/sender owns and closes
  • [ ] Should this be synchronous instead? — don't add concurrency without measured need

Pipelines and Worker Pools

For pipeline patterns (fan-out/fan-in, bounded workers, generator chains, Go 1.23+ iterators, samber/ro), see Pipelines and Worker Pools.

Parallelizing Concurrency Audits

When auditing concurrency across a large codebase, use up to 5 parallel sub-agents (Agent tool):

1. Find all goroutine spawns (go func, go method) and verify shutdown mechanisms 2. Search for mutable globals and shared state without synchronization 3. Audit channel usage — ownership, direction, closure, buffer sizes 4. Find time.After in loops, missing ctx.Done() in select, unbounded spawning 5. Check mutex usage, sync.Map, atomics, and thread-safety documentation

Common Mistakes

MistakeFix
Fire-and-forget goroutineProvide stop mechanism (context, done channel)
Closing channel from receiverOnly the sender closes
time.After in hot loopReuse time.NewTimer + Reset
Missing ctx.Done() in selectAlways select on context to allow cancellation
Unbounded goroutine spawningUse errgroup.SetLimit(n) or semaphore
Sharing pointer via channelSend copies or immutable values
wg.Add inside goroutineCall Add before goWait may return early otherwise
Forgetting -race in CIAlways run go test -race ./...
Mutex held across I/OKeep critical sections short

Cross-References

  • -> See samber/cc-skills-golang@golang-performance skill for false sharing, cache-line padding, sync.Pool hot-path patterns
  • -> See samber/cc-skills-golang@golang-context skill for cancellation propagation and timeout patterns
  • -> See samber/cc-skills-golang@golang-safety skill for concurrent map access and race condition prevention
  • -> See samber/cc-skills-golang@golang-troubleshooting skill for debugging goroutine leaks and deadlocks
  • -> See samber/cc-skills-golang@golang-design-patterns skill for graceful shutdown patterns
  • -> See samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelines

Go 1.26 experimental goroutine leak profile

For Go 1.26 diagnostics, there is an experimental goroutine leak profile. It is useful for production-oriented leak investigation, but is gated by GOEXPERIMENT=goroutineleakprofile; do not rely on it as default stable behavior.

Typical usage when the experiment is enabled:

curl http://localhost:6060/debug/pprof/goroutineleak?debug=2
go tool pprof http://localhost:6060/debug/pprof/goroutineleak

Keep existing tools:

  • tests: go.uber.org/goleak
  • runtime count: runtime.NumGoroutine()
  • stack dump: /debug/pprof/goroutine?debug=2
  • race checks: go test -race ./...

References

Related skills

How it compares

Go concurrency engineering playbook, not a generic threading tutorial.

FAQ

Who is golang-concurrency for?

Go developers writing or reviewing concurrent code involving goroutines, channels, sync primitives, and errgroup.

When should I use golang-concurrency?

When implementing pipelines, fixing goroutine leaks, choosing channels versus mutexes, or auditing race-prone code.

Is golang-concurrency safe to install?

Review the Security Audits panel on this page before installing in production.

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