
Evaluation Methodology
- 4.8k installs
- 38.3k repo stars
- Updated July 22, 2026
- wshobson/agents
evaluation-methodology is an agent skill for PluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when u
About
The evaluation-methodology skill pluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when understanding how plugin quality is measured, when interpreting a low score on a specific dimension, when deciding how to improve a skill's triggering accuracy or orchestration fitness, when calibrating scoring thresholds for your marketplace, or when explaining quality badges to external partners like Neon.. Evaluation Methodology This document is the authoritative reference for how PluginEval measures plugin and skill quality. It covers the three evaluation layers, all ten scoring dimensions, the composite formula, badge thresholds, anti-pattern flags, Elo ranking, and actionable improvement tips. Related: Full rubric anchors --- The Three Evaluation Layers PluginEval stacks three complementary layers. Each layer produces a score between 0.0 and 1.0 for each applicable dimension, and later layers override or blend with earlier ones according to per-dimension blend weights. Layer 1 - Static Analysis Speed: < 2 seconds. The static analyzer ( layers/static.py ) runs six sub-checks directly against the parsed SKILL.md: Sub-check What.
- PluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when u
- **Activation rate** - Fraction of prompts that triggered the skill
- **Output consistency** - Coefficient of variation (CV) across quality scores
- **Failure rate** - Error/crash fraction with Clopper-Pearson exact CIs
- **Token efficiency** - Median token count, IQR, outlier count
Evaluation Methodology by the numbers
- 4,791 all-time installs (skills.sh)
- +156 installs in the week ending Jul 28, 2026 (Skillselion tracking)
- Ranked #278 of 2,184 Testing & QA skills by installs in the Skillselion catalog
- Security screen: LOW risk (skills.sh audit)
- Data as of Jul 28, 2026 (Skillselion catalog sync)
evaluation-methodology capabilities & compatibility
- Capabilities
- plugineval quality methodology dimensions, rub · **activation rate** fraction of prompts that t · **output consistency** coefficient of variatio
What evaluation-methodology says it does
ALWAYS, or NEVER in the SKILL.
ALWAYS/NEVER count.
npx skills add https://github.com/wshobson/agents --skill evaluation-methodologyAdd your badge
Show developers this skill is listed on Skillselion. Paste this into your README.
| Installs | 4.8k |
|---|---|
| repo stars | ★ 38.3k |
| Security audit | 3 / 3 scanners passed |
| Last updated | July 22, 2026 |
| Repository | wshobson/agents ↗ |
How do I run evaluation-methodology tasks with correct setup and documented commands?
PluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when understanding how plugin quality is measured, when interpreting a low score on a
Who is it for?
Developers automating evaluation methodology via agent-guided SKILL.md workflows.
Skip if: Skip when unrelated tooling already covers the task without this skill's documented flow.
When should I use this skill?
PluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when understanding how plugin quality is measured, when interpreting a low score on a
What you get
Repeatable evaluation-methodology workflows with grounded commands and expected outputs.
- Dimension score interpretation
- Rubric calibration notes
- Improvement recommendations
By the numbers
- 3 evaluation layers: static, LLM judge, and Monte Carlo
- 10 composite scoring dimensions in PluginEval
- 6 static sub-checks plus 4 judge rubric dimensions with 5 anchors each
Files
Evaluation Methodology
This document is the authoritative reference for how PluginEval measures plugin and skill quality. It covers the three evaluation layers, all ten scoring dimensions, the composite formula, badge thresholds, anti-pattern flags, Elo ranking, and actionable improvement tips.
Related: Full rubric anchors
---
The Three Evaluation Layers
PluginEval stacks three complementary layers. Each layer produces a score between 0.0 and 1.0 for each applicable dimension, and later layers override or blend with earlier ones according to per-dimension blend weights.
Layer 1 — Static Analysis
Speed: < 2 seconds. No LLM calls. Deterministic.
The static analyzer (layers/static.py) runs six sub-checks directly against the parsed SKILL.md:
| Sub-check | What it measures |
|---|---|
frontmatter_quality | Name presence, description length, trigger-phrase quality |
orchestration_wiring | Output/input documentation, code block count, orchestrator anti-pattern |
progressive_disclosure | Line count vs. sweet-spot (200–600 lines), references/ and assets/ bonuses |
structural_completeness | Heading density, code blocks, examples section, troubleshooting section |
token_efficiency | MUST/NEVER/ALWAYS density, duplicate-line repetition ratio |
ecosystem_coherence | Cross-references to other skills/agents, "related"/"see also" mentions |
These six sub-checks feed directly into six of the ten final dimensions (via STATIC_TO_DIMENSION mapping). The remaining four dimensions — output_quality, scope_calibration, robustness, and part of triggering_accuracy — receive no static contribution and rely entirely on Layer 2 and/or Layer 3.
Anti-pattern penalty is applied multiplicatively to the Layer 1 score:
penalty = max(0.5, 1.0 − 0.05 × anti_pattern_count)Each additional detected anti-pattern reduces the score by 5%, flooring at 50%.
Layer 2 — LLM Judge
Speed: 30–90 seconds. One or more LLM calls (Sonnet by default). Non-deterministic.
The eval-judge agent reads the SKILL.md and any references/ files, then scores four dimensions using anchored rubrics (see references/rubrics.md):
1. Triggering accuracy — F1 score derived from 10 mental test prompts 2. Orchestration fitness — Worker purity assessment (0–1 rubric) 3. Output quality — Simulates 3 realistic tasks; assesses instruction quality 4. Scope calibration — Judges depth and breadth relative to the skill's category
The judge returns a structured JSON object (no markdown fences) that the eval engine merges into the composite. When judges > 1, scores are averaged and Cohen's kappa is reported as an inter-judge agreement metric.
Layer 3 — Monte Carlo Simulation
Speed: 5–20 minutes. N=50 simulated Agent SDK invocations (default). Statistical.
Monte Carlo runs N real prompts through the skill and records:
- Activation rate — Fraction of prompts that triggered the skill
- Output consistency — Coefficient of variation (CV) across quality scores
- Failure rate — Error/crash fraction with Clopper-Pearson exact CIs
- Token efficiency — Median token count, IQR, outlier count
The Layer 3 composite formula:
mc_score = 0.40 × activation_rate
+ 0.30 × (1 − min(1.0, CV))
+ 0.20 × (1 − failure_rate)
+ 0.10 × efficiency_normwhere efficiency_norm = max(0, 1 − median_tokens / 8000).
---
Composite Scoring Formula
The final score is a weighted blend across all three layers for each dimension, then summed:
composite = Σ(dimension_weight × blended_dimension_score) × 100 × anti_pattern_penaltyDimension Weights
| Dimension | Weight | Why it matters |
|---|---|---|
triggering_accuracy | 0.25 | A skill that never fires — or fires incorrectly — has no value |
orchestration_fitness | 0.20 | Skills must be pure workers; supervisor logic belongs in agents |
output_quality | 0.15 | Correct, complete output is the primary deliverable |
scope_calibration | 0.12 | Neither a stub nor a bloated monster |
progressive_disclosure | 0.10 | SKILL.md is lean; detail lives in references/ |
token_efficiency | 0.06 | Minimal context waste per invocation |
robustness | 0.05 | Handles edge cases without crashing |
structural_completeness | 0.03 | Correct sections in the right order |
code_template_quality | 0.02 | Working, copy-paste-ready examples |
ecosystem_coherence | 0.02 | Cross-references; no duplication with siblings |
Layer Blend Weights
Each dimension draws from different layers at different ratios. With all three layers active (--depth deep or certify):
| Dimension | Static | Judge | Monte Carlo |
|---|---|---|---|
triggering_accuracy | 0.15 | 0.25 | 0.60 |
orchestration_fitness | 0.10 | 0.70 | 0.20 |
output_quality | 0.00 | 0.40 | 0.60 |
scope_calibration | 0.30 | 0.55 | 0.15 |
progressive_disclosure | 0.80 | 0.20 | 0.00 |
token_efficiency | 0.40 | 0.10 | 0.50 |
robustness | 0.00 | 0.20 | 0.80 |
structural_completeness | 0.90 | 0.10 | 0.00 |
code_template_quality | 0.30 | 0.70 | 0.00 |
ecosystem_coherence | 0.85 | 0.15 | 0.00 |
At --depth standard (static + judge only), blends are renormalized to drop the Monte Carlo column. At --depth quick (static only), all weight falls on Layer 1.
Blended Score Calculation
For a given depth, the blended score for dimension d is:
blended[d] = Σ( layer_weight[d][layer] × layer_score[d][layer] )
─────────────────────────────────────────────────────
Σ( layer_weight[d][layer] for available layers )This normalization ensures that skipping Monte Carlo at standard depth doesn't artificially deflate scores.
---
Interpreting Dimension Scores
Each dimension score is a float in [0.0, 1.0]. The CLI converts it to a letter grade:
| Grade | Score range | Meaning |
|---|---|---|
| A | 0.90 – 1.00 | Excellent — no meaningful improvement needed |
| B | 0.80 – 0.89 | Good — minor gaps only |
| C | 0.70 – 0.79 | Adequate — one or two clear improvement areas |
| D | 0.60 – 0.69 | Marginal — needs targeted work |
| F | < 0.60 | Failing — significant remediation required |
When reading a report, focus first on the lowest-graded dimension that has the highest weight. A D in triggering_accuracy (weight 0.25) costs far more than a D in ecosystem_coherence (weight 0.02).
Confidence intervals appear in the report when Layer 2 or Layer 3 ran. Narrow CIs (± < 5 points) indicate stable scores. Wide CIs suggest inconsistency — often caused by an ambiguous description or instructions that work for some prompt styles but not others.
---
Quality Badges
Badges require both a composite score threshold AND an Elo threshold (when Elo is available). The Badge.from_scores() logic checks composite first, then Elo if provided:
| Badge | Composite | Elo | Meaning |
|---|---|---|---|
| Platinum ★★★★★ | ≥ 90 | ≥ 1600 | Reference quality — suitable for gold corpus |
| Gold ★★★★ | ≥ 80 | ≥ 1500 | Production ready |
| Silver ★★★ | ≥ 70 | ≥ 1400 | Functional, has improvement opportunities |
| Bronze ★★ | ≥ 60 | ≥ 1300 | Minimum viable — not yet recommended for users |
| — | < 60 | any | Does not meet minimum bar |
The Elo threshold is skipped when Elo has not been computed (i.e., at quick or standard depth without certify). A skill can earn a badge on composite score alone in those cases.
---
Anti-Pattern Flags
The static analyzer detects five anti-patterns. Each carries a severity multiplier that feeds into the penalty formula.
OVER_CONSTRAINED
Trigger: More than 15 occurrences of MUST, ALWAYS, or NEVER in the SKILL.md.
Problem: Overly prescriptive instructions reduce model flexibility, increase token overhead, and signal that the author is trying to micromanage every output rather than providing principled guidance.
Fix: Audit every MUST/ALWAYS/NEVER. Replace directive language with explanatory framing where possible. Reserve hard constraints for genuine safety or correctness requirements. Target fewer than 10 such directives per 100 lines.
EMPTY_DESCRIPTION
Trigger: The frontmatter description field is fewer than 20 characters after stripping.
Problem: Without a meaningful description, the Claude Code plugin system cannot determine when to invoke the skill. The skill becomes invisible to autonomous invocation.
Fix: Write a description of at least 60–120 characters that includes:
- A "Use this skill when..." or "Use when..." trigger clause
- Two or more concrete contexts separated by commas or "or"
MISSING_TRIGGER
Trigger: The description does not contain "use when", "use this skill when", "use proactively", or "trigger when" (case-insensitive).
Problem: Even a long description is useless for autonomous invocation if it doesn't include a clear trigger signal. The system's routing model needs an explicit cue.
Fix: Prepend "Use this skill when..." to the description, followed by specific scenarios. Example: "Use this skill when measuring plugin quality, interpreting score reports, or explaining badge thresholds to a team."
BLOATED_SKILL
Trigger: SKILL.md exceeds 800 lines AND the skill has no references/ directory.
Problem: A monolithic SKILL.md forces the entire document into context on every invocation, wasting tokens on content only needed in edge cases.
Fix: Create a references/ directory and move supporting material there:
- Detailed rubrics →
references/rubrics.md - Extended examples →
references/examples.md - Configuration reference →
references/config.md
The SKILL.md should link to these files with [text](references/filename.md) so the model can fetch them on demand.
ORPHAN_REFERENCE
Trigger: SKILL.md contains a markdown link [text](references/filename) where filename does not exist in the references/ directory.
Problem: Dead links waste tokens on context that will never resolve and confuse the model.
Fix: Either create the missing reference file or remove the dead link.
DEAD_CROSS_REF
Trigger: SKILL.md references another skill or agent by relative path and that path cannot be resolved from the skills/ directory.
Problem: Broken ecosystem links undermine the plugin's coherence score and may cause the model to attempt navigation to non-existent files.
Fix: Verify the referenced skill exists. Update the path or remove the reference.
---
Elo Ranking
PluginEval uses an Elo/Bradley-Terry rating system to rank a skill against the gold corpus.
Starting rating: 1500 (the corpus median by convention).
K-factor: 32 (standard for moderate-stakes ratings).
Expected score formula (standard Elo):
E(A vs B) = 1 / (1 + 10^((B_rating − A_rating) / 400))Rating update after each matchup:
new_rating = old_rating + 32 × (actual_score − expected_score)where actual_score is 1.0 for a win, 0.5 for a draw, 0.0 for a loss.
Confidence intervals are computed via 500-sample bootstrap, reported as 95% CI. Corpus percentile reflects pairwise win rate against the gold corpus. Position bias check: Pairs are evaluated in both orders; disagreements are flagged.
The plugin-eval init command builds the corpus index from a plugins directory:
plugin-eval init ./plugins --corpus-dir ~/.plugineval/corpus---
CLI Reference
Score a skill (quick static analysis only)
plugin-eval score ./path/to/skill --depth quickReturns Layer 1 results in < 2 seconds. Useful for fast feedback during authoring.
Score with LLM judge (default)
plugin-eval score ./path/to/skillRuns static + LLM judge (standard depth). Takes 30–90 seconds.
Score with full output as JSON
plugin-eval score ./path/to/skill --output jsonEmits structured JSON including composite.score, composite.dimensions, and layers[0].anti_patterns. Suitable for CI integration:
plugin-eval score ./path/to/skill --depth quick --output json --threshold 70
# exits with code 1 if score < 70Full certification (all three layers + Elo)
plugin-eval certify ./path/to/skillRuns static + LLM judge + Monte Carlo (50 simulations) + Elo ranking. Takes 15–20 minutes. Assigns a quality badge. Use before publishing a skill to the marketplace.
Head-to-head comparison
plugin-eval compare ./skill-a ./skill-bEvaluates both skills at quick depth and prints a dimension-by-dimension comparison table. Useful for deciding between two implementations or measuring improvement before/after a rewrite.
Initialize corpus for Elo
plugin-eval init ./pluginsBuilds the local corpus index at ~/.plugineval/corpus. Required before Elo ranking works.
Scripting the Composite Formula
Reproduce the composite score offline (pre-commit hook, CI gate):
def composite_score(dimension_scores: dict, anti_pattern_count: int = 0) -> float:
"""Replicate the PluginEval composite formula."""
WEIGHTS = {
"triggering_accuracy": 0.25,
"orchestration_fitness": 0.20,
"output_quality": 0.15,
"scope_calibration": 0.12,
"progressive_disclosure": 0.10,
"token_efficiency": 0.06,
"robustness": 0.05,
"structural_completeness":0.03,
"code_template_quality": 0.02,
"ecosystem_coherence": 0.02,
}
raw = sum(WEIGHTS[d] * s for d, s in dimension_scores.items())
penalty = max(0.5, 1.0 - 0.05 * anti_pattern_count)
return round(raw * 100 * penalty, 2)
# Example: a skill with a weak triggering score
scores = {
"triggering_accuracy": 0.65, # D — needs description work
"orchestration_fitness": 0.85,
"output_quality": 0.80,
# … fill in remaining 7 dimensions …
}
# composite_score(scores, anti_pattern_count=1) → ~76.5JSON Output Format
Top-level shape of --output json:
{
"composite": { "score": 76.5, "badge": "Silver", "elo": null },
"dimensions": {
"triggering_accuracy": { "score": 0.65, "grade": "D", "ci_low": 0.60, "ci_high": 0.70 },
"orchestration_fitness": { "score": 0.85, "grade": "B", "ci_low": 0.80, "ci_high": 0.90 }
},
"layers": [
{ "name": "static", "duration_ms": 1243, "anti_patterns": ["OVER_CONSTRAINED"] },
{ "name": "judge", "duration_ms": 48200, "judges": 1, "kappa": null }
]
}Parse composite.score in CI to gate deployments:
score=$(plugin-eval score ./my-skill --output json | python3 -c "import sys,json; print(json.load(sys.stdin)['composite']['score'])")
if (( $(echo "$score < 70" | bc -l) )); then
echo "Quality gate failed: score $score < 70"
exit 1
fi---
Tips for Improving a Skill's Score
Work through dimensions in weight order. The largest gains come from fixing the top-weighted dimensions first.
Which Dimension to Improve First
Use this table when a score report shows multiple D/F grades and you need to prioritize effort.
| Dimension | Weight | Typical fix effort | Score impact / hour | Fix first if… |
|---|---|---|---|---|
triggering_accuracy | 0.25 | Low — description rewrite | High | Score < 70 overall |
orchestration_fitness | 0.20 | Medium — restructure sections | High | Skill mixes worker + supervisor logic |
output_quality | 0.15 | Medium — add examples | Medium | Judge score < 0.70 |
scope_calibration | 0.12 | Low — move content to references/ | Medium | File is < 100 or > 800 lines |
progressive_disclosure | 0.10 | Low — create references/ dir | Medium | No references/ directory exists |
token_efficiency | 0.06 | Low — reduce MUST/ALWAYS/NEVER | Low | Anti-pattern count ≥ 3 |
robustness | 0.05 | Low — add Troubleshooting section | Low | No edge-case handling documented |
structural_completeness | 0.03 | Very low — add headings/code blocks | Low | Fewer than 4 H2 headings |
code_template_quality | 0.02 | Very low — add language tags | Very low | Code blocks missing language tags |
ecosystem_coherence | 0.02 | Very low — add Related section | Very low | No cross-references at all |
Rule of thumb: Fix triggering_accuracy before anything else — at weight 0.25 it delivers more composite-score gain per hour than all low-weight dimensions combined.
Triggering Accuracy (weight 0.25)
- Include "Use this skill when..." followed by 3–4 comma-separated specific contexts.
- Add "proactively" if the skill should auto-activate without an explicit user request.
- Mental test: write 5 prompts that should trigger it and 5 that should not — does
your description discriminate? If not, add or tighten the context phrases.
Orchestration Fitness (weight 0.20)
- Document what the skill receives and what it returns — not what it orchestrates.
- Avoid "orchestrate", "coordinate", "dispatch", "manage workflow" in SKILL.md.
- Include an "Output format" section and 2+ code blocks showing concrete worker behavior.
Output Quality (weight 0.15)
- Give specific, actionable instructions — not just goals.
- Cover at least one edge case explicitly (empty input, malformed data, etc.).
- Include an examples section showing representative inputs and expected outputs.
- The more concrete the instructions, the higher the judge will score this dimension.
Scope Calibration (weight 0.12)
- Target 200–600 lines. Below 100 is a stub; above 800 without
references/is bloat. - Move background reading, extended examples, and reference tables to
references/. - Very narrow skills should be merged with a sibling; very broad ones should be split.
Progressive Disclosure (weight 0.10)
- Add a
references/directory (earns 0.15–0.25 bonus) and keep SKILL.md focused on
the execution path. An assets/ directory adds a further bonus.
Token Efficiency (weight 0.06)
- Audit MUST/ALWAYS/NEVER count. Target < 1 per 10 lines.
- Consolidate near-duplicate bullet points and repeated-structure tables.
Robustness (weight 0.05)
- Add a "Troubleshooting" or "Edge Cases" section covering at least 3 failure modes.
- State what the skill returns when it cannot complete its task.
Structural Completeness (weight 0.03)
- Ensure at least 4 H2/H3 headings, 3 code blocks, an Examples section, and a Troubleshooting section.
Code Template Quality (weight 0.02)
- All code blocks must be syntactically valid and copy-paste ready with language tags.
Ecosystem Coherence (weight 0.02)
- Add a "## Related" section listing sibling skills or agents with relative paths.
- Avoid duplicating content that already exists in another skill — link to it instead.
---
Troubleshooting
"Score is much lower than expected after adding content"
The anti-pattern penalty compounds. Run with --output json and inspect layers[0].anti_patterns. If you have 5+ anti-patterns, the multiplier can reduce your score to 75% of its raw value regardless of how good the content is. Fix the flags first.
"triggering_accuracy is low despite a detailed description"
The _description_pushiness scorer looks for specific syntactic patterns, not just length. Verify your description contains the phrase "Use this skill when" or "Use when" (exact phrasing matters — it's a regex match). Also check that you have multiple use cases separated by commas or "or" to earn the specificity bonus.
"LLM judge scores vary significantly between runs"
This is expected for ambiguous skills. The judge generates 10 mental test prompts non-deterministically. Improve score stability by tightening the description and adding concrete examples. When judges > 1, averaged scores will be more stable. Use --depth deep with certify which runs Monte Carlo to get statistically-bounded scores.
"progressive_disclosure score is low even though the file is the right length"
Check whether the file is in the 200–600 line sweet spot. Files shorter than 100 lines score only 0.20 on this sub-check. Also confirm that references/ files are not empty — the scorer checks for non-empty reference files, not just the directory.
"compare shows my rewrite scores lower than the original"
Quick depth (--depth quick) only runs static analysis. If the rewrite moved content to references/ and shortened SKILL.md significantly, static scores for structural completeness may drop even though overall quality improved. Run --depth standard for a fairer comparison that includes the LLM judge's assessment of content quality.
---
References
- Full Rubric Anchors — all 4 judge dimensions
Related Agents
- eval-judge (
../../agents/eval-judge.md) — the LLM judge that scores Layer 2 dimensions
(triggering_accuracy, orchestration_fitness, output_quality, scope_calibration). Invoke directly when you need to re-run only the judge layer or inspect its reasoning.
- eval-orchestrator (
../../agents/eval-orchestrator.md) — the top-level orchestrator that
sequences all three layers, merges results, assigns badges, and writes the final report. Invoke when running a full certification pass or comparing two skills head-to-head.
Judge Rubrics — Anchored Scoring Reference
This document contains the full anchored rubrics used by the eval-judge agent (Layer 2) to score skills on each of the four dimensions it assesses. Each dimension uses a 0.0–1.0 scale with five anchor points. The judge interpolates between anchors based on the evidence gathered from reading SKILL.md and any references/ files.
These rubrics are the authoritative scoring standard. When calibrating expectations, filing score disputes, or training new judge models, use these anchors as ground truth.
---
Dimension 1 — Triggering Accuracy
Weight in composite: 0.25 (highest)
Layer blend (deep depth): static 15%, judge 25%, Monte Carlo 60%
What is being measured
Triggering accuracy measures whether the skill's description field in the frontmatter causes Claude Code to invoke the skill at the right times. A skill with perfect triggering accuracy fires on every prompt that genuinely needs it (high recall) and never fires on prompts where it is irrelevant (high precision). The score is conceptually the F1 of precision and recall across a representative prompt distribution.
How the judge scores it
The judge generates 10 mental test prompts: 5 that should trigger the skill and 5 that should not. It assesses whether the description would lead Claude Code's routing model to activate (or not activate) for each prompt. The F1 score of this 10-prompt evaluation becomes the dimension score.
The judge also considers whether the description provides actionable trigger signals rather than just naming or describing the skill in passive terms.
Anchored Rubric
0.0 – 0.19 (Grade F) — Unusable trigger
The description is absent, empty, or so vague that it provides no routing signal. Examples:
- Description is under 10 characters
- Description is just the skill name: "evaluation-methodology"
- Description describes what the skill is, not when to use it: "A skill about evaluation"
- Description uses entirely passive language with no conditional framing
A skill at this level will almost never be autonomously invoked. It may be invoked if the user explicitly names it, but that defeats the purpose of a plugin ecosystem.
0.20 – 0.39 (Grade F/D) — Weak trigger
The description exists and is somewhat meaningful but has major gaps:
- Mentions the domain but lacks trigger phrases ("Use when..." or similar)
- Trigger language is present but maps to only one narrow use case
- Description would trigger the skill on clearly wrong prompts (precision failure)
- Description would miss 3+ of the 5 should-trigger test prompts (recall failure)
Example of a 0.30-scoring description:
"PluginEval quality methodology — dimensions, rubrics, statistical methods."
This names the topic but provides no trigger signal. The routing model cannot infer when to use it.
0.40 – 0.59 (Grade D/C) — Partial trigger
The description has some trigger signal but is imprecise:
- Contains "Use when" but only one specific context
- Would correctly handle 3 of 5 should-trigger prompts
- Some false positives — would fire for adjacent but wrong use cases
- Trigger phrase is generic ("Use when working with evaluations") rather than specific
Example of a 0.50-scoring description:
"PluginEval quality methodology — dimensions, rubrics. Use when understanding evaluation."
Better — has a trigger phrase — but "understanding evaluation" is too generic. It would catch some legitimate uses but also fire for unrelated evaluation tasks.
0.60 – 0.79 (Grade C/B) — Good trigger
Description clearly identifies when to invoke the skill with only minor gaps:
- Contains "Use when..." or "Use this skill when..." with at least two specific contexts
- Would correctly handle 4 of 5 should-trigger prompts
- Precision is good (few false positives)
- May miss edge-case trigger scenarios not explicitly listed
Example of a 0.70-scoring description:
"PluginEval quality methodology. Use this skill when understanding how plugin quality is
measured or when interpreting evaluation results."
Good — two explicit trigger contexts — but misses calibration and stakeholder scenarios.
0.80 – 1.00 (Grade A/B) — Excellent trigger
Description is precise and comprehensive:
- Contains "Use when..." or "Use this skill when..." with 3+ specific, distinct contexts
- Would correctly handle all 5 should-trigger prompts
- Would correctly NOT trigger on all 5 should-not prompts
- Contexts are concrete and discriminative (not "when evaluating" but "when interpreting
dimension scores and letter grades" or "when calibrating scoring thresholds")
- Optionally includes "proactively" for skills that should auto-activate
Example of a 0.90-scoring description:
"PluginEval quality methodology — dimensions, rubrics, statistical methods. Use this skill
when understanding how plugin quality is measured, interpreting evaluation results,
calibrating scoring thresholds, or explaining quality badges to stakeholders."
Four specific, distinct contexts. Fires on exactly the right prompts.
Good Trigger Description Patterns
- Start with a one-sentence summary of what the skill covers
- Follow immediately with "Use this skill when..." and list 3+ concrete scenarios
- Name specific technologies, output types, or file formats when relevant
- Disambiguate from adjacent skills (e.g., "when interpreting results, not when running
evaluations — use the eval command for that")
- Keep the total description under 200 characters for clean display in the CLI
Common Mistakes
- Using "Use when interpreting results" — too generic; results of what?
- Listing only one trigger context — needs 3+ to score above 0.70
- Passive descriptions ("This skill covers...") that never state when to use the skill
- Combining trigger and description without separating them clearly
---
Dimension 2 — Orchestration Fitness
Weight in composite: 0.20 (second highest)
Layer blend (deep depth): static 10%, judge 70%, Monte Carlo 20%
What is being measured
Orchestration fitness measures whether a skill behaves as a pure worker in the agent → skill hierarchy. A skill should receive a delegated task, execute it using its own instructions, and return structured output. It should NOT:
- Make decisions about which other tools or skills to call
- Manage multi-step workflows across multiple agents
- Act as a supervisor that delegates to sub-workers
- Contain conditional orchestration logic
This dimension is almost entirely judge-assessed (70% judge weight) because static analysis cannot reliably detect orchestration intent from surface patterns alone.
How the judge scores it
The judge reads the SKILL.md in full and asks: does this skill's instruction set define a worker (receives task → executes → returns output) or an orchestrator (plans → delegates → aggregates)? It looks for specific signals in both directions.
Worker signals (positive):
- Documents what it receives (inputs/parameters)
- Documents what it returns (output format, structure)
- Instructions are self-contained execution steps
- Code blocks show the skill doing work, not calling other skills
- Scoped, focused responsibilities
Orchestrator signals (negative):
- Uses words like "orchestrate", "coordinate", "dispatch", "delegate", "manage workflow"
- Contains logic like "if X, call skill Y; if Z, call agent W"
- Describes itself as a "supervisor" or "orchestrator"
- Output is routing decisions rather than execution results
- References multiple external agents by name in a decision tree
Anchored Rubric
0.0 – 0.19 (Grade F) — Standalone agent
The skill is written as a fully autonomous agent that manages its own tool calls, sub-task delegation, and workflow coordination. It has no defined input/output contract. It reads like an agent system prompt, not a worker instruction set.
Example characteristics:
- "You will first assess the situation, then call the appropriate specialist..."
- Dispatches to other skills based on internal logic
- Has no "Input:" or "Output:" sections
- Describes a complete agentic loop
0.20 – 0.39 (Grade F/D) — Mixed roles
The skill mixes worker and orchestrator responsibilities. It does some work itself but also contains orchestration logic. The boundaries are unclear.
Example characteristics:
- Has an output format but also contains "if the user asks for X, also invoke Y"
- Worker sections mixed with supervisor-style conditional routing
- Returns both results and routing recommendations
- Ambiguous whether it executes or coordinates
0.40 – 0.59 (Grade D/C) — Functional worker with structural issues
The skill is mostly a worker but the output format is not structured for supervisor consumption. The calling agent cannot easily parse or route on the output.
Example characteristics:
- Produces narrative/prose output rather than structured data
- No explicit output format documentation
- Assumes the calling agent "just knows" what to do with the result
- Instructions are adequate for execution but not for composability
0.60 – 0.79 (Grade C/B) — Clean worker, minor gaps
The skill functions as a clean worker. Inputs and outputs are documented. The instructions produce output that a supervisor agent can consume. Minor issues remain.
Example characteristics:
- Has input and output documentation, but output schema could be more explicit
- Instructions are worker-style throughout with only one or two ambiguous lines
- Code blocks show worker behavior but coverage is incomplete
- No orchestration language but also no explicit composability design
0.80 – 1.00 (Grade A/B) — Pure worker
The skill is a composable, contract-defined worker. It is clear what it takes in and what it produces. The output format is specified in a way that a calling agent can rely on.
Example characteristics:
- Explicit "## Input" and "## Output" or "## Returns" sections
- Output format is structured (JSON schema, typed fields, or clearly specified markdown)
- Instructions are execution steps with no decision-tree routing to external services
- Code blocks demonstrate realistic worker behavior
- Skill is designed to be called repeatedly with different inputs
Good Signals vs. Bad Signals
Good signals (push score up):
- Documents expected inputs and output format explicitly
- Produces artifacts a supervisor agent can consume without parsing prose
- Uses imperative instructions ("Analyze X and return Y"), not conditional delegation
- Has 2+ code blocks showing concrete worker behavior
- Output format section uses a schema, template, or typed field list
Bad signals (push score down):
- Contains "orchestrate", "coordinate", "dispatch" in instruction text
- References other skills as execution dependencies (not just "see also")
- Manages multi-step workflows that span multiple tool boundaries internally
- Output is described as "a comprehensive report" with no structure specification
- Skill tells the model to "decide" what to do next rather than do the work
Common Mistakes
- Documenting what the skill "does" without specifying what it "returns"
- Including "Related skills" sections that imply the skill will call them
- Writing instructions as if the skill controls the entire conversation
- Mixing the worker's execution logic with stakeholder communication steps
---
Dimension 3 — Output Quality
Weight in composite: 0.15 (third highest)
Layer blend (deep depth): static 0%, judge 40%, Monte Carlo 60%
What is being measured
Output quality measures whether the skill's instructions would guide Claude to produce correct, complete, and useful output across a representative range of real-world tasks. This dimension is entirely empirical — static analysis cannot assess whether instructions will produce quality outputs, so the layer blend is 0% static.
At deep depth, Monte Carlo simulation (60% blend) produces actual outputs from real prompts and scores them. At standard depth (judge only), the judge simulates three tasks mentally.
How the judge scores it
The judge selects three realistic tasks that the skill is designed to handle — varying from simple to complex. For each task, it mentally executes the skill's instructions and assesses whether the resulting output would be:
- Correct — factually accurate, technically valid
- Complete — covers all aspects the task requires
- Useful — actionable, well-formatted, appropriate length
The average across three tasks becomes the dimension score.
Anchored Rubric
0.0 – 0.19 (Grade F) — Instructions produce incorrect output
Following the skill's instructions would lead Claude to produce wrong answers or actively harmful output. The instructions contain factual errors, logical contradictions, or directives that produce the opposite of the intended result.
Example characteristics:
- Incorrect formulas or algorithms presented as correct
- Contradictory instructions that cannot both be followed
- Instructions that assume wrong tool behaviors
- Missing critical information that would cause systematic failure
0.20 – 0.39 (Grade F/D) — Incomplete, major gaps
Instructions produce output for simple cases but fail on anything non-trivial. Major aspects of the skill's domain are unaddressed. A user following this skill would get partial help for basic requests and no help for moderate complexity.
Example characteristics:
- Handles the "hello world" case but not any realistic variant
- Critical decision points have no guidance (the model must guess)
- Output format is undefined — model produces inconsistent structure
- No examples to calibrate expected quality
0.40 – 0.59 (Grade D/C) — Adequate for basic cases
Instructions produce reasonable output for straightforward tasks but struggle with any complexity. The skill is usable but requires the user to fill in significant gaps.
Example characteristics:
- Basic case is well-handled; complex case guidance is thin or absent
- Output format is suggested but not enforced
- Edge cases are not addressed — model must improvise
- Examples are present but only cover the simplest scenario
0.60 – 0.79 (Grade C/B) — Good for most cases
Instructions produce quality output for the majority of realistic tasks. A few edge cases or complex scenarios may be handled suboptimally but the core use cases work well.
Example characteristics:
- Three or more concrete examples covering varied complexity
- Output format is clearly specified
- At least one edge case addressed explicitly
- Instructions are actionable and specific, not just descriptive
- Output would be correct and useful for 80%+ of real invocations
0.80 – 1.00 (Grade A/B) — Excellent across the board
Instructions are comprehensive, specific, and produce high-quality output for even complex or edge-case tasks. The skill represents a genuine expertise distillation.
Example characteristics:
- Examples cover simple, moderate, and complex cases
- Output format is precisely specified with schema or template
- Multiple edge cases addressed with specific handling guidance
- Instructions are expert-level — they encode domain knowledge, not just procedure
- A user following the instructions would produce output comparable to an expert
- Troubleshooting guidance is provided for failure modes
Judge Checks for Output Quality
When assessing code examples and technical instructions, the judge verifies:
- All code blocks are syntactically correct and would run without modification
- Workflows are shown end-to-end, not as fragments requiring integration
- Error handling is included for the most common failure modes
- APIs referenced are current (not deprecated in the skill's target environment)
- Version constraints are stated when the skill targets a specific library version
Common Mistakes
- Describing what good output looks like without explaining how to produce it
- Providing examples of output without explaining the reasoning behind them
- Instructions that are too vague to follow ("produce a comprehensive analysis")
- Missing error handling — what should the skill do when the input is malformed?
- Using placeholder pseudocode instead of real, runnable examples
---
Dimension 4 — Scope Calibration
Weight in composite: 0.12 (fourth highest)
Layer blend (deep depth): static 30%, judge 55%, Monte Carlo 15%
What is being measured
Scope calibration measures whether the skill is the right size for its purpose. Too thin (stub) and it provides no value. Too broad (bloated) and it wastes tokens, confuses the model, and overlaps with sibling skills. The ideal skill is exactly as large as it needs to be — comprehensive for its defined domain, not a line longer.
This dimension requires human judgment (55% judge blend) because "right size" is context-dependent. A skill covering a complex framework legitimately needs more content than a skill covering a simple utility function.
How the judge scores it
The judge assesses scope by asking: 1. Does the skill cover all the important aspects of its stated domain? 2. Does it cover anything outside its stated domain? 3. Is the depth appropriate — neither superficial nor excessively detailed? 4. Is the content density high (every line earns its place) or padded?
The judge also considers the skill's category (reference documentation, workflow assistant, code generator, etc.) when calibrating expectations.
Anchored Rubric
0.0 – 0.19 (Grade F) — Stub
The skill is a placeholder. It has a name and description but the body contains less than 50 lines or covers fewer than half of its stated domain. Someone invoking this skill would receive fragmentary guidance insufficient to complete any real task.
Example characteristics:
- Fewer than 50 lines total
- Body is a bulleted list of topics without elaboration
- The description promises more than the content delivers
- A competent practitioner would need to fill in all the gaps themselves
0.20 – 0.39 (Grade F/D) — Too narrow
The skill covers its domain but only the surface layer. Important aspects exist but are mentioned without sufficient depth to be actionable. The skill is not a stub but it is thin enough that users will frequently run into unaddressed scenarios.
Example characteristics:
- 50–100 lines covering 2–3 of the skill's 6+ important aspects
- Core happy path is documented; anything unusual is missing
- No examples or only one trivial example
- Useful as a starting point but not as a self-sufficient reference
0.40 – 0.59 (Grade D/C) — Slightly off-scope
The skill is either moderately under-scoped (missing a few important aspects) or slightly over-scoped (includes content that belongs in a different skill). The content that exists is reasonable in quality but the overall package is not well-calibrated.
Example characteristics:
- Under-scoped: Covers most aspects but one or two important ones are absent or cursory
- Over-scoped: Includes content that duplicates a sibling skill or is only tangentially
related to the skill's stated domain
- May be the right total size but wrong distribution of content across topics
0.60 – 0.79 (Grade C/B) — Well-scoped with minor issues
The skill covers its domain well. Important aspects are addressed at appropriate depth. One or two gaps remain, or there is a small amount of tangential content, but these are minor issues.
Example characteristics:
- 80–90% of the important aspects covered at useful depth
- A practitioner could complete most tasks using only this skill
- Any content outside the core domain is clearly supporting material, not distraction
- Minor gaps would affect fewer than 20% of invocations
0.80 – 1.00 (Grade A/B) — Perfectly calibrated
The skill is exactly what it needs to be. It covers all important aspects of its domain at the right depth, with no padding and no gaps. Every section earns its place. The skill could be used as a reference implementation for its category.
Example characteristics:
- Comprehensive coverage of all important aspects without redundancy
- Each section directly supports completing the skill's stated purpose
- Appropriate use of
references/for supporting material that doesn't belong in the
main execution path
- Content density is high — no filler, no repetition
- Would satisfy a senior practitioner working on a complex variant of the skill's task
- Serves as a model for what this category of skill should look like
Skill Category Calibration Norms
Scope expectations vary by skill category. Use these as baseline calibration guides:
| Category | Target lines (SKILL.md) | Pattern |
|---|---|---|
| Reference / Documentation | 200–500 | Deep coverage + references/ for extended material |
| Workflow / Process | 150–300 | Step-by-step + decision points + worked example |
| Code generator | 100–200 | Instructions + references/ for templates |
| Diagnostic / Debugging | 200–400 | Decision trees + failure modes + procedures |
| Integration / Configuration | 150–350 | Setup + options + copy-paste examples |
| Coordination / Planning | 100–200 | Decisions + checklists + handoff protocol |
Common Mistakes
- Writing a stub and planning to "expand later" — submit when the content is ready
- Including content that belongs in a sibling skill to inflate scope
- Treating a narrowly-scoped skill as too thin — a single-purpose utility skill can
be 100 lines and perfectly calibrated
- Over-explaining background theory that the model already knows — focus on the
domain-specific guidance the model cannot infer from training data alone
- Adding filler headings ("Overview", "Introduction") that restate the description
without adding actionable content
---
Rubric Calibration and Consistency
Inter-Judge Agreement
When running with judges > 1, PluginEval reports Cohen's kappa to measure agreement between judge instances. Target kappa ≥ 0.70 for a stable, well-defined skill.
| Kappa range | Interpretation |
|---|---|
| ≥ 0.80 | Strong agreement — skill is clearly written |
| 0.60 – 0.79 | Moderate agreement — skill has some ambiguous sections |
| 0.40 – 0.59 | Fair agreement — skill needs clarity improvements |
| < 0.40 | Poor agreement — skill is ambiguous or judges are not calibrated |
Low kappa on a specific dimension points to the area needing clarification. Low triggering_accuracy kappa usually means the description maps to multiple different interpretations of when to use the skill.
Calibration Corpus
The gold corpus (initialized via plugin-eval init) provides Platinum and Gold-badged skills as calibration anchors. Before running a batch evaluation, compare your expected scores against one or two corpus entries to verify your judge is calibrated correctly.
If your judge consistently scores a known Platinum skill below 85 on any dimension, check for model version drift or prompt injection in the skill content that may be confusing the judge.
Score Drift Across Model Versions
Judge model upgrades can shift scores by ± 5–10 points on subjective dimensions (output_quality, scope_calibration). After any model upgrade, re-certify the top 10 corpus entries to establish new baseline calibration. If drift exceeds 5 points on any dimension, update the anchored examples in this rubric document to reflect the new model's scoring behavior.
Related skills
How it compares
Use evaluation-methodology to understand PluginEval scores; use llm-evaluation skills for application-level LLM output benchmarking.
FAQ
Who is evaluation-methodology for?
Developers using agents to execute evaluation methodology workflows from SKILL.md.
When should I use evaluation-methodology?
PluginEval quality methodology - dimensions, rubrics, statistical methods, and scoring formulas. Use this skill when understanding how plugin quality is measured, when interpreti
Is evaluation-methodology safe to install?
Review the Security Audits panel on this page before installing in production.