Plugin · Claude Code · Development Tools

Bearly Hodling Claude Canvas

bearly-hodling-claude-canvas is a Claude Code plugin for the Build phase that adds a TUI toolkit with iTerm2 and Apple Terminal support for interactive agent sessions.

by BEARLY-HODLING · github.com/BEARLY-HODLING/claude-canvas

Run richer terminal canvases and spawned TUIs while coding with Claude Code on macOS (iTerm2 or Apple Terminal).

48
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Install

Add it to Claude Code

Install the plugin in Claude Code. One command, paste-ready.

Install the plugin
/plugin install bearly-hodling-claude-canvas@BEARLY-HODLING/claude-canvas
Add to ClaudeUse the Agent APISkillselion is itself an MCP server - your agent can fetch this config directly.
Agent API

Built to be called by your agent

Skillselion is itself an MCP server. Your agent can pull this entry and a paste-ready install config straight from the API - no copy-paste.

Retrieve this entry with skillselion.get_details("plugin:BEARLY-HODLING/claude-canvas") and the paste-ready config with skillselion.get_install_config("plugin:BEARLY-HODLING/claude-canvas").

About

What it does

bearly-hodling-claude-canvas is a Claude Code plugin that brings a terminal UI toolkit to your agent sessions, including a fork aimed at iTerm2 and Apple Terminal on macOS. Solo builders who live in Claude Code install it when plain chat output is not enough—they want canvases, structured displays, and spawned terminal panes the agent can drive while you ship. The catalog lists one plugin in the bundle with community metadata and roughly four dozen GitHub stars, signaling an early but focused macOS terminal integration rather than a full IDE replacement. It sits in the build phase under agent-tooling because it changes how you pair with the model during implementation: documents, calendars, flight-style boards, and realtime communication hooks are called out in the plugin keywords. Use it when your workflow already centers Claude Code in the terminal and you want richer, controllable TUIs without leaving that environment. It is not a web app framework, an MCP catalog, or a deployment pipeline—expect terminal-native UX dependencies and Apple-centric terminal support as described in the listing.

Highlights

  • TUI toolkit fork tuned for Claude Code with iTerm2 and Apple Terminal paths
  • Interactive canvas, documents, calendars, flights-style displays, and realtime communication patterns
  • Spawn and control terminal sessions from agent-driven workflows
  • Single-plugin bundle (pluginCount: 1) from BEARLY-HODLING/claude-canvas
  • Keyword surface: canvas, terminal, interactive, realtime, spawn, control

Why builders use it

Plain Claude Code terminal chat makes it hard to run structured, multi-pane, realtime displays while the agent works.

After install, you can drive canvas-style TUIs, spawned terminals, and richer displays from Claude Code on supported macOS terminals.

At a glance

  • Type - Plugin in Development Tools.
  • Adoption - 0 installs, 48 stars, 0 votes.

FAQ

Who is bearly-hodling-claude-canvas for?

It is for indie developers who pair with Claude Code in macOS terminals and want richer interactive surfaces than streaming text alone.

When should I use bearly-hodling-claude-canvas?

Use it during build and review sessions when you need canvases, spawned terminals, calendars, or document displays co-located with the agent.

How do I add bearly-hodling-claude-canvas to my agent?

Add the BEARLY-HODLING/claude-canvas Claude Code plugin from the repo bundle, then enable it in Claude Code with iTerm2 or Apple Terminal as your host.

Discussion

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