Rbergman Dark Matter Marketplace
rbergman-dark-matter-marketplace is a Claude Code plugin marketplace for the Build phase that offers six development and multi-agent productivity plugins.
Add six Claude Code plugins focused on multi-agent workflows, architecture review, and experimental game-style systems thinking while building products.
Add it to Claude Code
Install the plugin in Claude Code. One command, paste-ready.
/plugin install rbergman-dark-matter-marketplace@rbergman/dark-matter-marketplaceBuilt to be called by your agent
Skillselion is itself an MCP server. Your agent can pull this entry and a paste-ready install config straight from the API - no copy-paste.
Retrieve this entry with skillselion.get_details("plugin:rbergman/dark-matter-marketplace") and the paste-ready config with skillselion.get_install_config("plugin:rbergman/dark-matter-marketplace").
What it does
rbergman-dark-matter-marketplace is a Claude Code plugin collection aimed at builders who treat agents as part of the dev toolchain, not just a chat box. It bundles six plugins that stress collaborative multi-agent workflows, architectural discipline, and idiomatic TypeScript and systems organization, with notable experimental coverage of game-style loops such as playtesting, progression refinement, and performance-oriented design. Indie developers shipping agent-assisted apps or hobby game prototypes can register the marketplace once and pull in skills that coordinate subagents, run structured reviews, and balance composition versus compression in real projects. It sits earlier in the journey than launch analytics: value shows up while you are still shaping modules, running arch reviews, and tuning how agents split work. Complexity is intermediate because you need comfort with Claude Code plugins plus willingness to map marketplace skills to your repo’s architecture and team-sized agent roles.
Highlights
- Six Claude Code plugins for development skills, agents, and productivity
- Multi-agent and subagent orchestration with delegation and deliberation patterns
- Architecture, SOLID, and module-composition guidance for TypeScript and systems work
- Experimental game-oriented patterns: data-oriented design, playtest loops, performance tuning
- Collaborative team workflows and workflow compression for faster iteration
Why builders use it
Generic Claude Code setups lack curated agent-team patterns and architecture-first skills tuned for TypeScript and systems-heavy builds.
You register one marketplace and enable plugins that standardize delegation, review, and workflow patterns while you build.
At a glance
- Type - Plugin in Development Tools.
- Adoption - 0 installs, 3 stars, 0 votes.
FAQ
Who is rbergman-dark-matter-marketplace for?
It is for Claude Code users who want structured multi-agent development skills, architecture review patterns, and optional game-systems experimentation.
When should I use rbergman-dark-matter-marketplace?
Use it while prototyping or building when you need coordinated subagents, arch guidance, or playtest-oriented refinement loops inside your agent session.
How do I add rbergman-dark-matter-marketplace to my agent?
Add the dark-matter-marketplace as a Claude Code plugin source from rbergman/dark-matter-marketplace, then enable the individual plugins you need.
Comments
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