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Ios App Intents

  • 55 installs
  • 4.9k repo stars
  • Updated July 14, 2026
  • openai/plugins

ios-app-intents is an agent skill for designing App Intents, entities, and App Shortcuts that expose iOS actions to system surfaces.

About

The ios-app-intents skill designs a minimal App Intents layer that exposes high-value iOS actions to Shortcuts, Siri, Spotlight, widgets, and controls. It starts from one to three verbs people want outside the app such as compose, open, find, filter, continue, inspect, or start rather than mirroring full navigation trees. AppEntity types stay narrower than persistence models with EntityQuery only where disambiguation helps. Each action chooses inline completion versus openAppWhenRun handoff into a predictable main-scene routing path instead of scattered side effects. AppShortcutsProvider entries use direct task-oriented phrases and symbols aligned across widgets and controls sharing parameters. The workflow validates compile success, runtime routing, and summarizes exposed actions, backing entities, and invocation handling. Strong defaults favor a dedicated intents target, thin intent types with domain logic in services, small display-friendly entities, AppEnum for fixed choices, and treating App Intents as system integration infrastructure. Anti-patterns include screen-per-intent taxonomies, full model graphs as entities, and vague shortcut phrases.

  • Starts from one to three high-value actions instead of mirroring every screen.
  • Defines narrow AppEntity types with optional EntityQuery disambiguation.
  • Chooses inline completion versus openAppWhenRun with clear runtime handoff.
  • Adds AppShortcutsProvider phrases for Shortcuts, Siri, and Spotlight discovery.
  • Keeps intent types thin with business logic in app services or domain models.

Ios App Intents by the numbers

  • 55 all-time installs (skills.sh)
  • +3 installs in the week ending Jul 26, 2026 (Skillselion tracking)
  • Ranked #587 of 1,039 Mobile Development skills by installs in the Skillselion catalog
  • Data as of Aug 4, 2026 (Skillselion catalog sync)
At a glance

ios-app-intents capabilities & compatibility

Capabilities
high value action selection for system surfaces · appentity and entityquery design · inline versus open app intent routing decisions · appshortcutsprovider discovery configuration · runtime handoff validation and exposure summary
Use cases
frontend · orchestration
From the docs

What ios-app-intents says it does

Expose the smallest useful action and entity surface to the system.
SKILL.md
Identify the 1-3 highest-value actions that should work outside the app UI.
SKILL.md
Treat App Intents as system integration infrastructure, not only as a Shortcuts feature.
SKILL.md
npx skills add https://github.com/openai/plugins --skill ios-app-intents

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Listed on Skillselion
Installs55
repo stars4.9k
Last updatedJuly 14, 2026
Repositoryopenai/plugins

How do I expose the right iOS app actions to Siri, Shortcuts, Spotlight, and widgets without over-building intents?

Design App Intents, AppEntity types, and App Shortcuts exposing high-value iOS actions to Siri, Spotlight, widgets, and controls.

Who is it for?

iOS developers adding App Intents for Shortcuts, Siri, Spotlight, widgets, or controls.

Skip if: Skip for Android integrations, full app navigation redesign, or projects without App Intents targets.

When should I use this skill?

User asks to add App Intents, App Shortcuts, Siri actions, or system integrations for an iOS app.

What you get

A small intents surface with entities, shortcuts, validated routing, and a summary of exposed system actions.

Files

SKILL.mdMarkdownGitHub ↗

iOS App Intents

Overview

Expose the smallest useful action and entity surface to the system. Start with the verbs and objects people would actually want outside the app, then implement a narrow App Intents layer that can deep-link or hand off cleanly into the main app when needed.

Read these references as needed:

  • references/first-pass-checklist.md for choosing the first intent and entity surface
  • references/example-patterns.md for concrete example shapes to copy and adapt
  • references/code-templates.md for generalized App Intents code templates
  • references/system-surfaces.md for how to think about Shortcuts, Siri, Spotlight, widgets, and other system entry points

Core workflow

1) Start with actions, not screens

  • Identify the 1-3 highest-value actions that should work outside the app UI.
  • Prefer verbs like compose, open, find, filter, continue, inspect, or start.
  • Do not mirror the entire app navigation tree as intents.

2) Define a small entity surface

  • Add AppEntity types only for the objects the system needs to understand or route.
  • Keep the entity shape narrower than the app's persistence model.
  • Add EntityQuery or other query types only where disambiguation or suggestions are genuinely useful.

3) Decide whether the action completes in place or opens the app

  • Use non-opening intents for actions that can complete directly from the system surface.
  • Use openAppWhenRun or open-style intents when the user should land in a specific in-app workflow.
  • When the app must react inside the main scene, add one clear runtime handoff path instead of scattering ad hoc routing logic.
  • If the action can work in both modes, consider shipping both an inline version and an open-app version rather than forcing one compromise.

4) Make the actions discoverable

  • Add AppShortcutsProvider entries for the first set of high-value intents.
  • Choose titles, phrases, and symbols that make sense in Shortcuts, Siri, and Spotlight.
  • Keep shortcut phrases direct and task-oriented.
  • Reuse the same action model for widgets and controls when a widget configuration or intent-driven control already needs the same parameters.

5) Validate the runtime handoff

  • Build the app and confirm the intents target compiles cleanly.
  • Verify the app opens or routes to the expected place when an intent runs.
  • Summarize which actions are now exposed, which entities back them, and how the app handles invocation.

Strong defaults

  • Prefer a dedicated intents target or module for the system-facing layer.
  • Keep intent types thin; business logic should stay in app services or domain models.
  • Keep app entities small and display-friendly.
  • Use AppEnum for fixed app choices such as tabs, modes, or visibility levels before reaching for a full entity type.
  • Prefer one predictable app-intent routing surface in the main app scene or root router.
  • Treat App Intents as system integration infrastructure, not only as a Shortcuts feature.

Anti-patterns

  • Exposing every screen or tab as its own intent without a real user value.
  • Mirroring the entire model graph as AppEntity types.
  • Hiding runtime handoff in global side effects with no clear app entry path.
  • Adding App Shortcuts with vague phrases or generic titles.
  • Treating the first App Intents pass as a broad taxonomy project instead of a small useful release.

Notes

  • Apple documentation to use as primary references:
  • https://developer.apple.com/documentation/appintents/making-actions-and-content-discoverable-and-widely-available
  • https://developer.apple.com/documentation/appintents/creating-your-first-app-intent
  • https://developer.apple.com/documentation/appintents/adopting-app-intents-to-support-system-experiences
  • In addition to the links above, use web search to consult current Apple Developer documentation when App Intents APIs or platform behavior may have changed.
  • A good first pass often includes one open-app intent, one action intent, one or two entity types, and a small AppShortcutsProvider.
  • Good example families to cover are:
  • open a destination or editor in the app
  • perform a lightweight action inline without opening the app
  • choose from a fixed enum such as a tab or mode
  • resolve one or more entities through EntityQuery
  • power widget configuration or controls from the same entity surface

Related skills

FAQ

How many intents should ios-app-intents start with?

One to three high-value actions that users want outside the app UI, not every screen as an intent.

When should an intent open the app versus run inline?

Use inline intents when the action completes on the system surface; use openAppWhenRun when users need a specific in-app workflow.

Is ios-app-intents safe to install?

Review the Security Audits panel on this page before installing in production.

Mobile Developmentfrontendintegrations

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