Game dev hub

Claude game dev skills, by engine

Claude game dev skills are installable SKILL.md instruction packs that teach Claude Code and other agents a game engine or game-making task: Roblox Luau, Godot GDScript, Unity C#, browser games, pixel art. The most-installed is higgsfield-game-generation (26.6k installs and 873 GitHub stars). Skillselion tracks 332 of them, ranked by real installs.

The most-installed skill from each publisher, then the top skills for each engine. New to this? Start with the game development starter stack.

Ranked by Skillselion · adoption from the skills.sh registry & GitHub · one skill per repo · Updated October 27, 2026.

Ranked

The top 10 Claude game dev skills

#SkillStarsInstalls
1

Plan, build, verify, and deploy playable browser games and game assets with the Higgsfield CLI.

87326.6k
2

Generate production-grade GDScript following Godot best practices for scene management, save systems, and performance.

39.4k17.6k
3

Instantly bootstrap a tilt-controlled 2D maze game using Phaser and device orientation.

38.7k13.2k
4

Add juice and game feel with screen shake, hit-stop, easing, and layered audiovisual feedback.

84110.1k
5

Manage Unity Package Manager dependencies, registries, and embedded packages in a project.

7237.4k
6

Build multiplayer game backends using Rivet Actors as high-performance in-memory processes for realtime state sync and matchmaking.

187.2k
7

Generate clean ECS architecture, component patterns, and performant game systems that Claude or Cursor can expand into full Unity or custom engines.

11.3k6.5k
8

Generate correct PixiJS v8 vector drawing code for shapes, paths, gradients, and SVG import/export without consulting docs.

3256k
9

Guide game development workflows including engine selection, mechanics design, and implementation patterns for agent-assisted game building.

46k3.8k
10

Get concise, correct SpriteKit integration snippets and checklists that work with SwiftUI for iOS mini-games.

1.1k3.2k
Roblox

Roblox skills for Claude

Roblox skills teach the agent Luau and the Roblox service APIs: VFX, animation, DataStores, networking, monetization. Some connect to Roblox Studio through an MCP server so the agent can act inside the editor.

  • roblox-luau (gamedev-skills, 6.4k installs and 841 GitHub stars) - Script Roblox experiences in Luau with services, Instances, events, and secure RemoteEvent server-client communication.
  • roblox-game-development (greedychipmunk, 2.2k installs and 17 GitHub stars) - Instantly access hundreds of curated royalty-free Roblox audio IDs for music, sound effects, and ambient tracks without manual asset hunting.
  • roblox-vfx (nonlooped, 684 installs and 12 GitHub stars) - Build Roblox ParticleEmitter, Beam, Trail, and Highlight effects with performance discipline: sequences, shapes, flipbooks, emission modes, and fill-rate budgets.
  • luau-best-practices (dig1t, 579 installs and 4 GitHub stars) - Apply Luau clean-code, server-authority security, and memory-management patterns for Roblox development.
Godot

Godot skills for Claude

Godot skills cover GDScript patterns, scenes and nodes, Control-node UI, shaders and AnimationPlayer for Godot 4 projects.

  • godot-ui-control (gamedev-skills, 7k installs and 841 GitHub stars) - Build responsive Godot 4.7 HUDs and menus with Control nodes, Containers, Themes, and focus navigation.
  • godot-master (thedivergentai, 3.3k installs and 661 GitHub stars) - Get expert, rule-based guidance for implementing reliable 2D animation systems in Godot games.
  • godot-ui (Zate, 2.7k installs and 18 GitHub stars) - Get expert guidance on Godot Control nodes, themes, responsive layouts, and game UI patterns when creating menus, HUDs, inventories, or dialogue systems.
  • godot-best-practices (jwynia, 2.1k installs and 153 GitHub stars) - Generate consistent, high-quality singleton autoload templates when creating Godot 4.x game managers.
Unity

Unity skills for Claude

Unity skills cover C# scripting, ECS patterns, animation and Package Manager work. Unity Technologies publishes its own skills alongside community ones.

  • unity-ecs-patterns (wshobson, 12.1k installs and 39.4k GitHub stars) - Generate correct, high-performance Unity ECS component and system patterns instead of wrestling with boilerplate or incorrect DOTS syntax.
  • unity-csharp-scripting (gamedev-skills, 6.2k installs and 841 GitHub stars) - Write Unity C# scripts for gameplay, components, and MonoBehaviour patterns following best practices.
  • unity-developer (rmyndharis, 3k installs and 1.5k GitHub stars) - Get expert guidance, best practices, checklists, and optimized C# code when building games in Unity.
  • unity (Mindrally, 912 installs and 258 GitHub stars) - Get expert guidance on Unity and C# for building performant 2D or 3D games with clean architecture.
Unreal Engine

Unreal Engine skills for Claude

Unreal Engine skills focus on C++ gameplay code, engine conventions and profiling.

  • unreal-engine-cpp-pro (sickn33, 1.4k installs and 46k GitHub stars) - Apply Unreal Engine 5.x C++ best practices for UObject hygiene, performance, and engine-native patterns.
  • ue-procedural-generation (quodsoler, 1.2k installs and 332 GitHub stars) - Apply ue-procedural-generation to wire UPCGComponent graphs, HISM vegetation scatter, and ProceduralMeshComponent runtime meshes in Unreal Engine 5.2+ C++ or Blueprint projects.
  • cli-anything-unrealinsights (HKUDS, 436 installs and 49k GitHub stars) - Pull Unreal Insights traces and performance metrics through CLI so agents can diagnose frame spikes, memory issues, and rendering bottlenecks in UE projects.
  • unreal-development (CoWork-OS, 95 installs and 448 GitHub stars) - Helps a solo builder write Unreal Engine C++/Blueprint gameplay code and package UE5 games, covering Gameplay Framework, Niagara, Lumen/Nanite and multiplayer replication.
Browser games: Phaser and three.js

Browser games: Phaser and three.js skills for Claude

Phaser skills build 2D browser games (arcade physics, scenes); three.js skills build 3D scenes, materials, shaders and interaction in the browser.

Full guide: How to build three.js 3D scenes with Claude Code.

  • threejs-animation (CloudAI-X, 20.7k installs and 3.2k GitHub stars) - Quickly generate, debug, and optimize Three.js keyframe, skeletal, morph target, and mixed animations inside Cursor or Claude Code.
  • phaser-core (gamedev-skills, 6k installs and 841 GitHub stars) - Set up Phaser 4 games with Game config, Scene lifecycle, asset loading, cameras, and scene transitions.
  • threejs-webgl (freshtechbro, 4.6k installs and 846 GitHub stars) - Get expert Claude guidance when creating interactive 3D web experiences with Three.js and WebGL or WebGPU.
  • threejs (nexu-io, 3.4k installs and 94.3k GitHub stars) - Generate Three.js scenes, materials, controls, and post-processing effects for interactive 3D web experiences.
Pixel art and sprites

Pixel art and sprites skills for Claude

Pixel-art skills generate and edit sprites, tilesets and animations; Aseprite skills script the editor directly.

Full guide: Pixel art skills for Claude Code (and Aseprite).

  • pixijs-scene-sprite (pixijs, 5.9k installs and 325 GitHub stars) - Quickly add frame-based character animations, explosions, or looping UI icons to a PixiJS canvas project.
  • pixel-art-sprites (omer-metin, 2.8k installs and 142 GitHub stars) - Generate consistent, correctly proportioned pixel-art character sprites and game assets using Claude or Cursor.
  • sprite-animation (nexu-io, 242 installs and 94.3k GitHub stars) - Implement sprite-sheet character or UI animations on the web using frame timing, positioning, and playback controls for games or interactive pages.
  • character-sprite (paulrobello, 217 installs) - Generates consistent 16-bit pixel art character sprite sheets with idle, walking, typing, handoff and coffee animation frames for the Claude Office Visualizer.
Blender and 3D assets

Blender and 3D assets skills for Claude

Blender skills drive modeling, scene setup and export pipelines, often through a Blender MCP server, to make 3D assets for games and the web.

Full guide: The best Blender skills for Claude Code.

  • blender-motion-state-inspection (affaan-m, 7k installs and 250k GitHub stars) - Extract structured facts from Blender files when visual screenshots are insufficient for diagnosing character rigs, animation retargeting, foot sliding, or pose a
  • blender-web-pipeline (freshtechbro, 3.5k installs and 846 GitHub stars) - Accelerate 3D-to-web asset pipelines using pre-configured Blender templates and optimized PBR shaders.
  • blender (SFKislev, 2.9k installs and 78 GitHub stars) - Let their coding agent directly control and edit 3D scenes inside Blender via shell commands.
  • blender-mcp (vladmdgolam, 2.4k installs and 8 GitHub stars) - Connect Claude or Cursor directly to PolyHaven and other asset libraries so 3D models, HDRIs, and PBR textures can be searched, downloaded, and auto-imported into Blend
Install

How do I install a Claude game dev skill?

  1. Pick a skill from the ranked table or an engine section and open its listing.
  2. Run the install command on the listing page (for higgsfield-game-generation: npx skills add https://github.com/higgsfield-ai/skills --skill higgsfield-game-generation).
  3. Ask for a game task in Claude Code; the agent loads the skill when the task matches its description. For live editor control, also add that engine’s MCP server.
FAQ

Common questions

What is a Claude game dev skill?

A Claude game dev skill is a SKILL.md instruction file, often with reference docs and scripts, that loads into Claude Code or another agent and teaches it one engine or game task, such as Roblox Luau scripting, Godot scenes or sprite animation. One install command adds it; the agent uses it when a matching task comes up.

Which Claude game dev skill is most installed?

higgsfield-game-generation leads with 26.6k installs and 873 GitHub stars: Plan, build, verify, and deploy playable browser games and game assets with the Higgsfield CLI. The ranking on this page refreshes from the skills.sh registry and GitHub.

Can Claude work inside Roblox Studio, Godot or Unity?

A skill alone gives the agent knowledge; it writes code and files that you open in the engine. To let the agent act inside the editor, pair the skill with an MCP server for that engine (Roblox Studio, Godot, Unity and Blender all have community MCP servers listed on Skillselion).

How do I install a Claude game dev skill?

Pick one from the ranked table or an engine section, then run its install command. For higgsfield-game-generation: npx skills add https://github.com/higgsfield-ai/skills --skill higgsfield-game-generation

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